优化登录逻辑,移除Def方法并直接设置登录结果

This commit is contained in:
1
2025-08-11 07:12:15 +00:00
parent db38531425
commit b8166892dc
2 changed files with 3 additions and 14 deletions

View File

@@ -20,7 +20,9 @@ func (h *Controller) Login(data *login.InInfo, c *entity.Conn) (result *login.Pl
share.ShareManager.SetUserOnline(data.Head.UserID, h.Port) //设置用户登录服务器 share.ShareManager.SetUserOnline(data.Head.UserID, h.Port) //设置用户登录服务器
t.CompleteLogin() //通知客户端登录成功 t.CompleteLogin() //通知客户端登录成功
c.SendPack(data.Def()) result = login.NewPlayerLoginInfo() //设置登录消息
data.Head.UserID = 99942
data.Head.Result = 0
} else { } else {
err = errorcode.ErrorCodes.ErrLoginServerError err = errorcode.ErrorCodes.ErrLoginServerError

View File

@@ -15,19 +15,6 @@ type InInfo struct { //这里直接使用组合来实现将传入的原始头部
} }
func (s *InInfo) Def() []byte { //默认返回方法
t := NewPlayerLoginInfo()
// g.Dump(t)
s.Head.UserID = 99942
s.Head.Result = 0
//s //return data.Head.Pack(t1[17:])[:40]
return s.Head.Pack(t) //返回传参
//return t1[:40]
}
func (l *InInfo) CheakSession() bool { func (l *InInfo) CheakSession() bool {
// tt, _ := cool.CacheManager.Keys(context.Background()) // tt, _ := cool.CacheManager.Keys(context.Background())
//g.Dump(tt) //g.Dump(tt)