From b2189d9501ea75e34c0514f4632908c36c7e8ac1 Mon Sep 17 00:00:00 2001 From: xinian Date: Tue, 24 Feb 2026 08:54:21 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E4=BF=AE=E6=AD=A3NPC=E6=88=98=E6=96=97?= =?UTF-8?q?=E6=A8=A1=E5=BC=8F=E4=B8=8B=E6=8A=80=E8=83=BD=E4=BD=BF=E7=94=A8?= =?UTF-8?q?=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- logic/service/fight/loop.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/logic/service/fight/loop.go b/logic/service/fight/loop.go index 1d5b355c..6ab6e2a6 100644 --- a/logic/service/fight/loop.go +++ b/logic/service/fight/loop.go @@ -267,7 +267,7 @@ func (f *FightC) handleTimeout(ourID, oppID uint32, actions map[uint32]action.Ba if f.Info.Status == info.BattleMode.FIGHT_WITH_NPC { // f.WinnerId = 0 - go f.Our.GetAction() //boss出手后获取出招 + go f.UseSkill(f.Our.Player, 0) //boss出手后获取出招 return false } else { var pid uint32