feat(user): 添加申请商店功能 - 新增ReqShop接口用于用户申请成为商店角色 - 验证用户是否满足申请条件(任务完成状态) - 将符合条件的用户分配到商店角色ID 27 feat(pet): 设置宠物价格最小值限制 - 为宠物价格设置最低5的限制 - 防止价格过低影响游戏平衡 feat(task): 实现商店申请条件检查 - 添加CanShop方法检查用户是否完成特定任务 - 使用位集验证任务ID 500
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@@ -7,6 +7,7 @@ import (
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"blazing/cool"
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"blazing/modules/base/model"
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"blazing/modules/base/service"
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config "blazing/modules/config/service"
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@@ -47,6 +48,22 @@ func (c *BaseSysUserController) Move(ctx context.Context, req *UserMoveReq) (res
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return
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}
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type ReqShopReq struct {
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g.Meta `path:"/reqshop" method:"POST"`
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Authorization string `json:"Authorization" in:"header"`
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}
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func (c *BaseSysUserController) ReqShop(ctx context.Context, req *ReqShopReq) (res *cool.BaseRes, err error) {
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t := cool.GetAdmin(ctx)
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if !playerservice.NewTaskService(uint32(t.UserId)).CanShop() {
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return cool.Fail("不满足申请条件"), nil
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}
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cool.DBM(&model.BaseSysUserRole{}).Data("roleId", "27", "userId", t.UserId).Save()
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res = cool.Ok(nil)
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return
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}
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type SessionReq struct {
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g.Meta `path:"/getSession" method:"GET"`
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Authorization string `json:"Authorization" in:"header"`
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