From b0007475366c6057355d5495b3c24bb8cbdcd69a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=98=94=E5=BF=B5?= <1@72wo.cn> Date: Tue, 2 Dec 2025 04:20:07 +0800 Subject: [PATCH] =?UTF-8?q?```=20feat(logic/controller):=20=E4=BF=AE?= =?UTF-8?q?=E6=94=B9Boss=E6=88=98=E4=B8=AD=E5=AE=A0=E7=89=A9=E6=98=B5?= =?UTF-8?q?=E7=A7=B0=E6=98=BE=E7=A4=BA=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将Boss战中宠物昵称的显示方式从默认名称改为Boss配置中的自定义名称, 注释掉原有的默认名称赋值逻辑,优先使用Boss配置中的名称字段。 ``` --- logic/controller/fight_boss.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/logic/controller/fight_boss.go b/logic/controller/fight_boss.go index 5e001134..27c194af 100644 --- a/logic/controller/fight_boss.go +++ b/logic/controller/fight_boss.go @@ -101,7 +101,7 @@ func (h Controller) PlayerFightBoss(data *fight.ChallengeBossInboundInfo, c *pla if bc.BossCatchable == 1 { cancpet = xmlres.PetMAP[int(mo.ID)].CatchRate } - moinfo.Nick = xmlres.PetMAP[int(mo.ID)].DefName + moinfo.Nick = bc.Name //xmlres.PetMAP[int(mo.ID)].DefName break }