``` refactor(socket): 重构客户端数据处理逻辑,优化玩家信息校验和包处理流程
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@@ -10,7 +10,7 @@ func (h Controller) Walk(data *maps.WalkInInfo, c *player.Player) (result *maps.
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result = &maps.WalkOutInfo{
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Flag: data.Flag,
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Point: data.Point,
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Reserve2: data.Reverse2,
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Path: data.Path,
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}
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result.UserID = data.Head.UserID
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