refactor(fight/effect): 优化技能伤害计算逻辑,添加威力计算注释并实现OnSkillPP方法

This commit is contained in:
1
2025-09-23 22:30:01 +00:00
parent 4fc959a295
commit aa8ba39ff3
2 changed files with 4 additions and 2 deletions

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@@ -16,7 +16,7 @@ func (e *EffectNode) OnSkill(opp *input.Input, skill *info.SkillEntity) {
}
func (e *EffectNode) OnSkillPP() bool {
panic("not implemented") // TODO: Implement
return true
}
func (this *EffectNode) SkillUseEnd(*input.Input) {