fix(fight): 修正空变更导致的潜在逻辑问题
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@@ -32,7 +32,7 @@ func (e *Effect73) SetArgs(t *input.Input, a ...int) {
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e.EffectNode.Duration(e.EffectNode.SideEffectArgs[0] - 1)
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}
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func (e *Effect73) Skill_Use_ex() bool {
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func (e *Effect73) Action_end_ex() bool {
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if !e.Hit() {
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return true
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