fix: 修复战斗逻辑中的技能结算顺序问题
All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful

This commit is contained in:
xinian
2026-03-07 20:18:23 +08:00
committed by cnb
parent 2d4ec0e5ba
commit a76a7e680e
3 changed files with 22 additions and 1 deletions

View File

@@ -38,6 +38,7 @@ type Effect interface {
SkillUseed() bool //技能PP减少节点
ActionEndEx() bool
Action_end() bool
Action_end_ex() bool
//OnDefeat(opp *Input) bool // 精灵被击败时触发
// 首发其实就是切换的精灵为nil