feat(map): 更新地图配置和物品数据,优化XML文件结构

This commit is contained in:
1
2025-08-16 02:53:18 +00:00
parent caa901d208
commit a02de8a4b4
11 changed files with 9425 additions and 16717 deletions

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@@ -10,7 +10,7 @@ des 鼠标移上去的提示
<changeMapComp>节点下表示切换场景组件
<funComp>节点下表示点击然后走近触发某个动作
<autoComp>节点下表示不需要点击走到碰撞区域就触发的动作
-->
-->
<Maps>
<map id="1" name="传送舱" x="475" y="395" des="超能时空通道">
<Entries>
@@ -23,7 +23,7 @@ des 鼠标移上去的提示
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="2"/>
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="onCompDoor1" des="拉姆神秘世界"/>
@@ -37,7 +37,7 @@ des 鼠标移上去的提示
<component name="wbNpc" hit="wbArea" fun="showWbAction"/>
</autoComp>
</map>
<map id="2" name="飞船底层走廊" x="775" y="600">
<Entries>
<Entry FromMap="1" PosX="570" PosY="270"/>
@@ -108,14 +108,14 @@ des 鼠标移上去的提示
<component name="hitWbMC" hit="standWBMC" fun="showWBTask"/>
<component name="fusionMC" hit="hitFusionMC" fun="spriteFusion"/>
<component name="nibu_npc" hit="npcHit_mc" fun="showNpcDialog" des="尼布"/>
<!--<component name="getItemMC" hit="getItemHit" fun="getItem" des="领取寒流枪"/>-->
</funComp>
<autoComp>
<component name="wbNpc" hit="wbArea" fun="showWbAction"/>
</autoComp>
</map>
<map id="6" name="动力室" x="138" y="246">
<Entries>
<Entry FromMap="2" PosX="138" PosY="246"/>
@@ -137,7 +137,7 @@ des 鼠标移上去的提示
<component name="wbNpc" hit="wbArea" fun="showWbAction"/>
</autoComp>
</map>
<map id="7" name="瞭望舱" x="128" y="285">
<Entries>
<Entry FromMap="3" PosX="128" PosY="285"/>
@@ -148,7 +148,7 @@ des 鼠标移上去的提示
<component name="gameMC" hit="gameHit" fun="showGame"/>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="8" name="机械室" x="456" y="143" des="特殊装置领取舱">
@@ -244,18 +244,18 @@ des 鼠标移上去的提示
</changeMapComp>
<funComp>
<component name="mineMC" hit="mineHit" fun="hitMine" des="蘑菇结晶"/>
<!--<component name="sukeMC" hit="giveThingsHit" fun="workHandler"/>-->
<component name="door" hit="doorHit" fun="changeScrene"/>
<component name="gift2" hit="gift2HitMc" fun="alison"/>
<!--<component name="stationMC" hit="stationHit" fun="hitStation"/>-->
<component name="yoyoMC" hit="yoyoHit" fun="fightYoyo"/>
</funComp>
</map>
<map id="106" name="阿尔法星岩地" x="768" y="419" super="17">
<Entries>
<Entry FromMap="46" PosX="409" PosY="196"/>
@@ -271,7 +271,7 @@ des 鼠标移上去的提示
<component name="mineMC2" hit="mineHit2" fun="catchMine2" des="纳格晶体"/>
</funComp>
</map>
<map id="107" name="发明室" x="749" y="379">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1"/>
@@ -316,7 +316,15 @@ des 鼠标移上去的提示
<funComp>
</funComp>
</map>
<map id="111" name="大师杯赛场" x="679" y="134" super="102" sound="BGM_001A" replaceMapId="1147">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="108" />
</changeMapComp>
<funComp>
</funComp>
</map>
<!--星球-->
<map id="10" name="克洛斯星" x="725" y="172" super="11">
<Entries>
@@ -401,7 +409,7 @@ des 鼠标移上去的提示
<component name="bossHu" hit="standHu" fun="changeBoss"/>
</funComp>
</map>
<map id="20" name="海洋星" x="718" y="201" super="13">
<Entries>
<Entry FromMap="1" PosX="718" PosY="201"/>
@@ -432,13 +440,13 @@ des 鼠标移上去的提示
<component name="fishComp" hit="fishHit" fun="fishTask" des="精灵口腔护理装置"/>
</funComp>
</map>
<map id="22" name="海洋星海底" x="203" y="92" super="13">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="21"/>
</changeMapComp>
<funComp>
<!-- 打boss -->
@@ -451,7 +459,7 @@ des 鼠标移上去的提示
<component name="bom1" hit="bomHit1" fun="hitBom1"/>
</autoComp>
</map>
<map id="25" name="云霄星" x="192" y="247" super="14">
<Entries>
<Entry FromMap="1" PosX="192" PosY="247"/>
@@ -471,7 +479,7 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" targetID="25"/>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="27" name="云霄星最高层" x="633" y="277" super="14">
@@ -483,7 +491,7 @@ des 鼠标移上去的提示
<component name="birdBtn" hit="birdHit" fun="onBirdHit"/>
</funComp>
</map>
<map id="30" name="赫尔卡星" x="659" y="420" super="15">
<Entries>
<Entry FromMap="1" PosX="659" PosY="420"/>
@@ -589,7 +597,7 @@ des 鼠标移上去的提示
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="40"/>
<component name="door_1" hit="comp_1" targetID="43"/>
</changeMapComp>
<funComp>
<component name="diaMc_1" hit="diaHit_1" fun="getDia_1"/>
@@ -663,8 +671,8 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" targetID="46"/>
<component name="door_1" hit="comp_1" targetID="501"/>
<component name="door_2" hit="comp_2" targetID="47"/>
<!--<component name="workThing" hit="giveThingsHit" fun="giveThings"/>-->
</changeMapComp>
<funComp>
@@ -686,7 +694,7 @@ des 鼠标移上去的提示
fun="onRescueBtnClick"/>
</funComp>
</map>
<!--
<map id="51" name="蓝队要塞" x="555" y="334">
<Entries>
@@ -707,7 +715,7 @@ des 鼠标移上去的提示
<component name="door_1" hit="comp_1" targetID="53"/>
</changeMapComp>
<funComp>
</funComp>
</map>
<map id="52" name="斯诺星密林" x="270" y="361" super="20">
@@ -764,7 +772,7 @@ des 鼠标移上去的提示
<component name="door_2" hit="hit_2" fun="onLineClickHandler"/>
</funComp>
<funComp>
</funComp>
</map>
<map id="58" name="尼古尔峭壁" x="379" y="438" super="21">
@@ -984,7 +992,7 @@ des 鼠标移上去的提示
</funComp>
<!-- targetID="1" -->
</map>
<map id="500026" name="十周年派对" x="500" y="400" fx="580" fy="300" wx="480"
wy="100" sound="BGM_347">
<funComp>
@@ -1015,7 +1023,7 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" targetID="1" />
</funComp>
<!-- targetID="1" -->
</map>
</map>
<map id="500030" name="曲径通幽" x="500" y="400" fx="580" fy="300" wx="480"
wy="100" sound="BGM_502">
@@ -1023,15 +1031,15 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" targetID="1" />
</funComp>
<!-- targetID="1" -->
</map>
</map>
<map id="500031" name="十二周年纪念基地" x="500" y="400" fx="580" fy="300" wx="480"
wy="100" sound="BGM_625">
<funComp>
<component name="door_0" hit="comp_0" targetID="1" />
</funComp>
<!-- targetID="1" -->
</map>
</map>
<map id="500032" name="星辰远航基地" x="500" y="400" fx="580" fy="300" wx="480"
wy="100" sound="BGM_699">
@@ -1039,8 +1047,8 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" targetID="1" />
</funComp>
<!-- targetID="1" -->
</map>
</map>
<map id="500033" name="测试基地" x="500" y="400" fx="580" fy="300" wx="480"
wy="100" sound="BGM_699">
<funComp>
@@ -1055,7 +1063,7 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" targetID="1" />
</funComp>
<!-- targetID="1" -->
</map>
</map>
<!--走廊扩展-->
<map id="201" name="飞船底层走廊中部" x="114" y="316">
<Entries>
@@ -1175,7 +1183,7 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" targetID="314"/>
<component name="door_1" hit="comp_1" targetID="316"/>
</changeMapComp>
<funComp>
<component name="openDoorMC" hit="openDoorHitMc" fun="clickOpenDoor"/>
<component name="door_switch_mc" hit="door_switch" fun="onStand"/>
@@ -1190,14 +1198,14 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" fun="onLeaveHandler" des="神秘空间"/>
</funComp>
</map>
<map id="320" name="千年前赫尔卡星" x="600" y="390" super="25">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="35" fun="changMap"/>
<component name="door_1" hit="comp_1" targetID="315"/>
</changeMapComp>
</map>
<map id="321" name="宇宙遭遇战" x="320" y="395">
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="1"/>
@@ -1265,17 +1273,28 @@ des 鼠标移上去的提示
</changeMapComp>
<funComp>
</funComp>
</map>
</map>
<map id="328" name="斯科尔星" x="320" y="460" super="24" sound="BGM_197">
<Entries>
</Entries>
<!--<changeMapComp>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="330" />
</changeMapComp>-->
</changeMapComp>
<funComp>
<component name="gasMC" hit="standMC" fun="exploitGas" des="甲烷燃气" />
</funComp>
</map>
</map>
<map id="330" name="斯科尔浮岛" x="150" y="450" super="24" sound="BGM_10076">
<Entries>
</Entries>
<changeMapComp>
<component name="door_0" hit="comp_0" targetID="328" />
<!-- <component name="door_2" hit="comp_2" targetID="1006" /> -->
</changeMapComp>
<funComp>
<component name="door_1" hit="comp_1" fun="changeMap" />
</funComp>
</map>
<map id="333" name="普雷空间站" x="140" y="220" super="27" sound="BGM_023">
<Entries>
</Entries>
@@ -1289,7 +1308,7 @@ des 鼠标移上去的提示
<component name="blockMc" hit="blockHit" fun="clickBlock" />
<component name="rouletteMc" hit="rouletteHit" fun="clickRoulette" />
</funComp>
</map>
</map>
<map id="334" name="几米塔" x="370" y="30" super="27" sound="BGM_023">
<Entries>
</Entries>
@@ -1311,7 +1330,7 @@ des 鼠标移上去的提示
</changeMapComp>
<funComp>
</funComp>
</map>
</map>
<map id="339" name="遗忘领域" x="900" y="220" super="27" sound="BGM_023">
<Entries>
</Entries>
@@ -1322,19 +1341,19 @@ des 鼠标移上去的提示
</funComp>
</map>
<!-- 500以下是副本 -->
<map id="500" name="勇者之塔" x="466" y="166" super="19" isLocal="1">
<funComp>
<component name="door_0" hit="hit0" fun="leaveFight"/>
</funComp>
</map>
<map id="600" name="新手试炼之塔" x="466" y="86" super="101" isLocal="1">
<funComp>
<component name="door_0" hit="hit0" fun="leaveFight"/>
</funComp>
</map>
<map id="501" name="海盗训练场" x="665" y="207" isFB="1">
<Entries>
<Entry FromMap="502" PosX="776" PosY="406"/>
@@ -1392,7 +1411,7 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" fun="onLeaveHandler"/>
</funComp>
</map>
<map id="513" name="地下室" x="49" y="365" isLocal="1">
<changeMapComp>
<component name="out_btn" hit="out_hit" targetID="8"/>
@@ -1401,7 +1420,7 @@ des 鼠标移上去的提示
<component name="npc" hit="npcHit" fun="clickNpc"/>
</funComp>
</map>
<map id="660" name="飞船残骸区" x="480" y="280" isLocal="1">
<!-- <changeMapComp>
<component name="out_btn" hit="out_hit" targetID="8"/>
@@ -1414,7 +1433,6 @@ des 鼠标移上去的提示
<map id="514" name="勇者之塔神秘领域" x="739" y="342" isLocal="1">
<changeMapComp>
</changeMapComp>
<funComp>
<funComp>
<component name="door_0" hit="comp_0" fun="onLeaveHandler" />
<component name="cachetMc_0" hit="cachetHit_0" fun="onCachetMc0Handler"
@@ -1432,7 +1450,6 @@ des 鼠标移上去的提示
<component name="cachetMc_6" hit="cachetHit_6" fun="onCachetMc0Handler"
isStop="1" des="第七封印-圣洁" />
</funComp>
</funComp>
</map>
<!--要塞保卫站-->
<!-- fx,fy是设备从仓库放进地图的默认坐标hx,hy是总部的固定坐标-->
@@ -1458,14 +1475,14 @@ des 鼠标移上去的提示
<component name="door_0" hit="comp_0" fun="onGotoMap"/>
</funComp>
</map>
<map id="515" name="地下室" x="430" y="452" isLocal="1">
<changeMapComp>
</changeMapComp>
<funComp>
<component name="npc" hit="npcHit" fun="clickNpc"/>
</funComp>
</map>
</Maps>
</Maps>