refactor: 重构奖励发放逻辑并支持签到默认奖励
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This commit is contained in:
xinian
2026-04-06 03:42:48 +08:00
committed by cnb
parent 40ec827342
commit 99748ba41e
7 changed files with 250 additions and 137 deletions

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@@ -43,12 +43,20 @@ func (h Controller) UsePetItemOutOfFight(data *C2S_USE_PET_ITEM_OUT_OF_FIGHT, c
return nil, errorcode.ErrorCodes.ErrInsufficientItems return nil, errorcode.ErrorCodes.ErrInsufficientItems
} }
oldHP := currentPet.Hp
itemCfg, ok := xmlres.ItemsMAP[int(itemID)] itemCfg, ok := xmlres.ItemsMAP[int(itemID)]
if !ok { if !ok {
return nil, errorcode.ErrorCodes.ErrSystemError errcode := h.handleRegularPetItem(itemID, currentPet)
if errcode != 0 {
return nil, errcode
}
refreshPetPaneKeepHP(currentPet, oldHP)
c.Service.Item.UPDATE(itemID, -1)
result = &item.S2C_USE_PET_ITEM_OUT_OF_FIGHT{}
copier.Copy(&result, currentPet)
return result, 0
} }
oldHP := currentPet.Hp
var errcode errorcode.ErrorCode var errcode errorcode.ErrorCode
switch { switch {
case itemID == 300036: case itemID == 300036:

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@@ -2,20 +2,18 @@ package controller
import ( import (
"blazing/common/socket/errorcode" "blazing/common/socket/errorcode"
"blazing/logic/service/player" logicplayer "blazing/logic/service/player"
"blazing/logic/service/user" "blazing/logic/service/user"
"blazing/modules/config/service" configservice "blazing/modules/config/service"
"blazing/modules/player/model" playerservice "blazing/modules/player/service"
"time" "time"
) )
// CDK 处理控制器请求。 // CDK 处理控制器请求。
func (h Controller) CDK(data *C2S_GET_GIFT_COMPLETE, player *player.Player) (result *user.S2C_GET_GIFT_COMPLETE, err errorcode.ErrorCode) { func (h Controller) CDK(data *C2S_GET_GIFT_COMPLETE, player *logicplayer.Player) (result *user.S2C_GET_GIFT_COMPLETE, err errorcode.ErrorCode) {
result = &user.S2C_GET_GIFT_COMPLETE{} result = &user.S2C_GET_GIFT_COMPLETE{}
cdkService := service.NewCdkService() cdkService := configservice.NewCdkService()
rewardPetService := service.NewPetRewardService()
itemRewardService := service.NewItemService()
now := time.Now() now := time.Now()
r := cdkService.Get(data.PassText) r := cdkService.Get(data.PassText)
@@ -25,7 +23,6 @@ func (h Controller) CDK(data *C2S_GET_GIFT_COMPLETE, player *player.Player) (res
if r.BindUserId != 0 && r.BindUserId != data.Head.UserID { if r.BindUserId != 0 && r.BindUserId != data.Head.UserID {
return nil, errorcode.ErrorCodes.ErrMolecularCodeFrozen return nil, errorcode.ErrorCodes.ErrMolecularCodeFrozen
} }
if r.ValidEndTime.Compare(now) == -1 { if r.ValidEndTime.Compare(now) == -1 {
return nil, errorcode.ErrorCodes.ErrMolecularCodeExpired return nil, errorcode.ErrorCodes.ErrMolecularCodeExpired
} }
@@ -36,28 +33,33 @@ func (h Controller) CDK(data *C2S_GET_GIFT_COMPLETE, player *player.Player) (res
return nil, errorcode.ErrorCodes.ErrMolecularCodeGiftsGone return nil, errorcode.ErrorCodes.ErrMolecularCodeGiftsGone
} }
reward, grantErr := playerservice.NewCdkService(data.Head.UserID).GrantConfigReward(uint32(r.ID))
if grantErr != nil {
return nil, errorcode.ErrorCodes.ErrSystemError
}
result.Flag = 1 result.Flag = 1
for _, rewardID := range r.ElfRewardIds { appendGift := func(giftID, count int64) {
pet := rewardPetService.Get(rewardID) if giftID == 0 || count <= 0 {
if pet == nil { return
continue
} }
result.GiftList = append(result.GiftList, user.GiftInfo{GiftID: giftID, Count: count})
petInfo := model.GenPetInfo(int(pet.MonID), int(pet.DV), int(pet.Nature), int(pet.Effect), int(pet.Lv), nil, 0)
player.Service.Pet.PetAdd(petInfo, 0)
result.PetGift = append(result.PetGift, user.PetGiftInfo{PetID: petInfo.ID, CacthTime: petInfo.CatchTime})
} }
for _, rewardID := range r.ItemRewardIds { appendGift(1, reward.Coins)
itemInfo := itemRewardService.GetItemCount(rewardID) appendGift(3, reward.ExpPool)
player.ItemAdd(itemInfo.ItemId, itemInfo.ItemCnt) appendGift(5, reward.Gold)
result.GiftList = append(result.GiftList, user.GiftInfo{GiftID: itemInfo.ItemId, Count: itemInfo.ItemCnt}) appendGift(9, reward.EVPool)
for _, item := range reward.Items {
appendGift(item.ItemId, item.ItemCnt)
} }
if r.TitleRewardIds != 0 { for _, pet := range reward.Pets {
player.Service.Title.Give(r.TitleRewardIds) result.PetGift = append(result.PetGift, user.PetGiftInfo{PetID: pet.PetID, CacthTime: pet.CatchTime})
result.Tile = r.TitleRewardIds
} }
if len(reward.TitleIDs) > 0 {
result.Tile = reward.TitleIDs[0]
}
player.Service.Cdk.Log(uint32(r.ID)) player.Service.Cdk.Log(uint32(r.ID))
return return
} }

View File

@@ -27,6 +27,11 @@ type SetHandler struct {
Handler PetItemHandler Handler PetItemHandler
} }
var fallbackPetItemNewSeIdx = map[uint32]int{
300741: 1103, // 瞬杀能量珠
300854: 1103, // 瞬杀能量珠Ω
}
// PetItemHandlerRegistry 道具处理器注册器 // PetItemHandlerRegistry 道具处理器注册器
type PetItemHandlerRegistry struct { type PetItemHandlerRegistry struct {
exactHandlers map[uint32]PetItemHandler // 精确ID映射 exactHandlers map[uint32]PetItemHandler // 精确ID映射
@@ -112,12 +117,29 @@ func nvfunc(itemid uint32, onpet *model.PetInfo) bool {
return true return true
} }
func handleNewSeIdxPetItem(itemid uint32, onpet *model.PetInfo) errorcode.ErrorCode { func resolvePetItemNewSeIdx(itemid uint32) (itemCfg xmlres.Item, newSeIdx int, ok bool) {
itemCfg, ok := xmlres.ItemsMAP[int(itemid)] itemCfg, ok = xmlres.ItemsMAP[int(itemid)]
if !ok { if ok && itemCfg.NewSeIdx != 0 {
return errorcode.ErrorCodes.ErrItemUnusable return itemCfg, itemCfg.NewSeIdx, true
} }
if itemCfg.NewSeIdx == 0 {
if newSeIdx, ok = fallbackPetItemNewSeIdx[itemid]; ok {
return itemCfg, newSeIdx, true
}
for idx, effectCfg := range xmlres.EffectMAP {
if effectCfg.ItemId == nil || gconv.Uint32(*effectCfg.ItemId) != itemid {
continue
}
return itemCfg, idx, true
}
return itemCfg, 0, false
}
func handleNewSeIdxPetItem(itemid uint32, onpet *model.PetInfo) errorcode.ErrorCode {
itemCfg, newSeIdx, ok := resolvePetItemNewSeIdx(itemid)
if ok && newSeIdx == 0 {
if itemCfg.MaxHPUp > 0 { if itemCfg.MaxHPUp > 0 {
if !onpet.AddMaxHPUpEffect(itemid, itemCfg.MaxHPUp) { if !onpet.AddMaxHPUpEffect(itemid, itemCfg.MaxHPUp) {
return errorcode.ErrorCodes.ErrCannotInjectPillAgain return errorcode.ErrorCodes.ErrCannotInjectPillAgain
@@ -126,14 +148,17 @@ func handleNewSeIdxPetItem(itemid uint32, onpet *model.PetInfo) errorcode.ErrorC
} }
return errorcode.ErrorCodes.ErrItemUnusable return errorcode.ErrorCodes.ErrItemUnusable
} }
if !ok {
return errorcode.ErrorCodes.ErrItemUnusable
}
effectCfg, ok := xmlres.EffectMAP[itemCfg.NewSeIdx] effectCfg, ok := xmlres.EffectMAP[newSeIdx]
if !ok { if !ok {
return errorcode.ErrorCodes.ErrSystemError return errorcode.ErrorCodes.ErrSystemError
} }
effectStatus := byte(gconv.Int(effectCfg.Stat)) effectStatus := byte(gconv.Int(effectCfg.Stat))
effectIdx := uint16(itemCfg.NewSeIdx) effectIdx := uint16(newSeIdx)
leftCount := 1 leftCount := 1
if effectCfg.Times != nil && *effectCfg.Times != "" { if effectCfg.Times != nil && *effectCfg.Times != "" {
leftCount = gconv.Int(*effectCfg.Times) leftCount = gconv.Int(*effectCfg.Times)

View File

@@ -13,7 +13,7 @@ const (
type SignIn struct { type SignIn struct {
*BaseConfig *BaseConfig
SignType uint32 `gorm:"not null;default:1;uniqueIndex:idx_sign_type_stage;comment:'签到类别1-累计 2-连续)'" json:"sign_type"` SignType uint32 `gorm:"not null;default:1;uniqueIndex:idx_sign_type_stage;comment:'签到类别1-累计 2-连续)'" json:"sign_type"`
StageDays uint32 `gorm:"not null;default:1;uniqueIndex:idx_sign_type_stage;comment:'签到阶段天数1/3/7/14/30'" json:"stage_days"` StageDays uint32 `gorm:"not null;default:1;uniqueIndex:idx_sign_type_stage;comment:'签到阶段天数(0/1/3/7/14/30'" json:"stage_days"`
CdkID uint32 `gorm:"not null;uniqueIndex;comment:'绑定的CDK配置ID'" json:"cdk_id"` CdkID uint32 `gorm:"not null;uniqueIndex;comment:'绑定的CDK配置ID'" json:"cdk_id"`
} }

View File

@@ -12,6 +12,7 @@ import (
) )
var signStageDays = map[uint32]struct{}{ var signStageDays = map[uint32]struct{}{
0: {},
1: {}, 1: {},
3: {}, 3: {},
7: {}, 7: {},
@@ -50,7 +51,7 @@ func (s *SignInService) ModifyBefore(ctx context.Context, method string, param g
stageDays := gconv.Uint32(param["stage_days"]) stageDays := gconv.Uint32(param["stage_days"])
if _, ok := signStageDays[stageDays]; !ok { if _, ok := signStageDays[stageDays]; !ok {
return fmt.Errorf("签到阶段仅支持1、3、7、14、30天") return fmt.Errorf("签到阶段仅支持0、1、3、7、14、30天")
} }
cdkID := gconv.Uint32(param["cdk_id"]) cdkID := gconv.Uint32(param["cdk_id"])

View File

@@ -0,0 +1,123 @@
package service
import (
"blazing/common/data"
baseservice "blazing/modules/base/service"
configservice "blazing/modules/config/service"
"blazing/modules/player/model"
"fmt"
"time"
)
type CdkRewardPet struct {
PetID uint32 `json:"pet_id"`
CatchTime uint32 `json:"catch_time"`
}
type CdkRewardResult struct {
CdkID uint32 `json:"cdk_id"`
Items []data.ItemInfo `json:"items,omitempty"`
Pets []CdkRewardPet `json:"pets,omitempty"`
TitleIDs []uint32 `json:"title_ids,omitempty"`
Coins int64 `json:"coins,omitempty"`
Gold int64 `json:"gold,omitempty"`
FreeGold int64 `json:"free_gold,omitempty"`
ExpPool int64 `json:"exp_pool,omitempty"`
EVPool int64 `json:"ev_pool,omitempty"`
}
// GrantConfigReward 按 cdk 配置 ID 发放奖励,不处理兑换码次数和领取资格校验。
func (s *CdkService) GrantConfigReward(cdkID uint32) (*CdkRewardResult, error) {
cfg := configservice.NewCdkService().GetByID(cdkID)
if cfg == nil {
return nil, fmt.Errorf("绑定的CDK不存在")
}
if cfg.BindUserId != 0 && cfg.BindUserId != s.userid {
return nil, fmt.Errorf("CDK已绑定其他用户")
}
if !cfg.ValidEndTime.IsZero() && cfg.ValidEndTime.Before(time.Now()) {
return nil, fmt.Errorf("绑定的CDK已过期")
}
result := &CdkRewardResult{CdkID: cdkID}
infoService := NewInfoService(s.userid)
playerInfo := infoService.GetLogin()
if playerInfo == nil {
return nil, fmt.Errorf("玩家角色不存在")
}
var (
infoDirty bool
bagItems []data.ItemInfo
)
appendRewardItem := func(itemID uint32, count int64) {
if itemID == 0 || count <= 0 {
return
}
switch itemID {
case 1:
result.Coins += count
playerInfo.Coins += count
infoDirty = true
case 3:
result.ExpPool += count
playerInfo.ExpPool += count
infoDirty = true
case 5:
result.Gold += count
case 9:
result.EVPool += count
playerInfo.EVPool += count
infoDirty = true
default:
bagItems = append(bagItems, data.ItemInfo{ItemId: int64(itemID), ItemCnt: count})
}
}
for _, rewardID := range cfg.ItemRewardIds {
itemInfo := configservice.NewItemService().GetItemCount(rewardID)
appendRewardItem(uint32(itemInfo.ItemId), itemInfo.ItemCnt)
}
if result.Gold != 0 {
baseservice.NewBaseSysUserService().UpdateGold(s.userid, result.Gold*100)
}
if result.FreeGold != 0 {
baseservice.NewBaseSysUserService().UpdateFreeGold(s.userid, result.FreeGold*100)
}
if len(bagItems) > 0 {
items, err := NewItemService(s.userid).AddItems(bagItems)
if err != nil {
return nil, err
}
result.Items = items
}
for _, rewardID := range cfg.ElfRewardIds {
pet := configservice.NewPetRewardService().Get(rewardID)
if pet == nil {
continue
}
petInfo := model.GenPetInfo(int(pet.MonID), int(pet.DV), int(pet.Nature), int(pet.Effect), int(pet.Lv), nil, 0)
catchTime, err := NewPetService(s.userid).PetAdd(petInfo, 0)
if err != nil {
return nil, err
}
result.Pets = append(result.Pets, CdkRewardPet{
PetID: uint32(pet.MonID),
CatchTime: catchTime,
})
}
if cfg.TitleRewardIds != 0 {
NewTitleService(s.userid).Give(cfg.TitleRewardIds)
result.TitleIDs = append(result.TitleIDs, cfg.TitleRewardIds)
}
if infoDirty {
infoService.Save(*playerInfo)
}
return result, nil
}

View File

@@ -3,7 +3,6 @@ package service
import ( import (
"blazing/common/data" "blazing/common/data"
"blazing/cool" "blazing/cool"
baseservice "blazing/modules/base/service"
configmodel "blazing/modules/config/model" configmodel "blazing/modules/config/model"
configservice "blazing/modules/config/service" configservice "blazing/modules/config/service"
"blazing/modules/player/model" "blazing/modules/player/model"
@@ -101,6 +100,8 @@ func (s *SignService) Claim() (*SignClaimResult, error) {
return nil, fmt.Errorf("今天已经签到过了") return nil, fmt.Errorf("今天已经签到过了")
} }
prevTotalDays := record.TotalDays
prevContinuousDays := record.ContinuousDays
prevDate := record.LastSignDate prevDate := record.LastSignDate
record.LastSignDate = today record.LastSignDate = today
record.TotalDays++ record.TotalDays++
@@ -110,7 +111,7 @@ func (s *SignService) Claim() (*SignClaimResult, error) {
record.ContinuousDays = 1 record.ContinuousDays = 1
} }
rewards, err := s.grantReachedStageRewards(record) rewards, err := s.grantReachedStageRewards(record, prevTotalDays, prevContinuousDays)
if err != nil { if err != nil {
return nil, err return nil, err
} }
@@ -164,45 +165,47 @@ func (s *SignService) ResetAll() (*SignResetResult, error) {
return result, nil return result, nil
} }
func (s *SignService) grantReachedStageRewards(record *model.SignInRecord) ([]SignRewardResult, error) { func (s *SignService) grantReachedStageRewards(record *model.SignInRecord, prevTotalDays, prevContinuousDays uint32) ([]SignRewardResult, error) {
configs := configservice.NewSignInService().GetEnabled() configs := configservice.NewSignInService().GetEnabled()
if len(configs) == 0 { if len(configs) == 0 {
return nil, nil return nil, nil
} }
cdkLogService := NewCdkService(s.userid) baseRewardBySignType := make(map[uint32]configmodel.SignIn)
infoService := NewInfoService(s.userid) for _, cfg := range configs {
playerInfo := infoService.GetLogin() if cfg.StageDays == 0 {
if playerInfo == nil { baseRewardBySignType[cfg.SignType] = cfg
return nil, fmt.Errorf("玩家角色不存在") }
} }
infoDirty := false cdkLogService := NewCdkService(s.userid)
results := make([]SignRewardResult, 0) results := make([]SignRewardResult, 0)
for _, cfg := range configs { for _, cfg := range configs {
if cfg.StageDays == 0 {
continue
}
if !stageReached(cfg.SignType, cfg.StageDays, record) { if !stageReached(cfg.SignType, cfg.StageDays, record) {
continue continue
} }
if !cdkLogService.CanGet(cfg.CdkID) { if stageReachedByDays(cfg.SignType, cfg.StageDays, prevTotalDays, prevContinuousDays) {
continue continue
} }
reward, changed, err := s.applyCdkReward(cfg.CdkID, playerInfo) rewardCdkID := cfg.CdkID
if !cdkLogService.CanGet(cfg.CdkID) {
baseCfg, ok := baseRewardBySignType[cfg.SignType]
if !ok || !cdkLogService.CanGet(baseCfg.CdkID) {
continue
}
rewardCdkID = baseCfg.CdkID
}
reward, err := cdkLogService.GrantConfigReward(rewardCdkID)
if err != nil { if err != nil {
return nil, err return nil, err
} }
reward.SignType = cfg.SignType results = append(results, buildSignRewardResult(cfg.SignType, cfg.StageDays, reward))
reward.StageDays = cfg.StageDays cdkLogService.Log(rewardCdkID)
reward.CdkID = cfg.CdkID
results = append(results, *reward)
if changed {
infoDirty = true
}
cdkLogService.Log(cfg.CdkID)
}
if infoDirty {
infoService.Save(*playerInfo)
} }
sort.Slice(results, func(i, j int) bool { sort.Slice(results, func(i, j int) bool {
@@ -217,85 +220,26 @@ func (s *SignService) grantReachedStageRewards(record *model.SignInRecord) ([]Si
return results, nil return results, nil
} }
func (s *SignService) applyCdkReward(cdkID uint32, playerInfo *model.PlayerInfo) (*SignRewardResult, bool, error) { func buildSignRewardResult(signType, stageDays uint32, reward *CdkRewardResult) SignRewardResult {
cfg := configservice.NewCdkService().GetByID(cdkID) result := SignRewardResult{
if cfg == nil { SignType: signType,
return nil, false, fmt.Errorf("绑定的CDK不存在") StageDays: stageDays,
CdkID: reward.CdkID,
Items: reward.Items,
TitleIDs: reward.TitleIDs,
Coins: reward.Coins,
Gold: reward.Gold,
FreeGold: reward.FreeGold,
ExpPool: reward.ExpPool,
EVPool: reward.EVPool,
} }
if cfg.BindUserId != 0 && cfg.BindUserId != s.userid { if len(reward.Pets) > 0 {
return nil, false, fmt.Errorf("CDK已绑定其他用户") result.PetIDs = make([]uint32, 0, len(reward.Pets))
} for _, pet := range reward.Pets {
if !cfg.ValidEndTime.IsZero() && cfg.ValidEndTime.Before(time.Now()) { result.PetIDs = append(result.PetIDs, pet.PetID)
return nil, false, fmt.Errorf("绑定的CDK已过期")
}
result := &SignRewardResult{}
var (
infoDirty bool
bagItems []data.ItemInfo
)
appendRewardItem := func(itemID uint32, count int64) {
if itemID == 0 || count <= 0 {
return
}
switch itemID {
case 1:
result.Coins += count
playerInfo.Coins += count
infoDirty = true
case 3:
result.ExpPool += count
playerInfo.ExpPool += count
infoDirty = true
case 5:
result.Gold += count
case 9:
result.EVPool += count
playerInfo.EVPool += count
infoDirty = true
default:
bagItems = append(bagItems, data.ItemInfo{ItemId: int64(itemID), ItemCnt: count})
} }
} }
return result
for _, rewardID := range cfg.ItemRewardIds {
itemInfo := configservice.NewItemService().GetItemCount(rewardID)
appendRewardItem(uint32(itemInfo.ItemId), itemInfo.ItemCnt)
}
if result.Gold != 0 {
baseservice.NewBaseSysUserService().UpdateGold(s.userid, result.Gold*100)
}
if result.FreeGold != 0 {
baseservice.NewBaseSysUserService().UpdateFreeGold(s.userid, result.FreeGold*100)
}
if len(bagItems) > 0 {
items, err := NewItemService(s.userid).AddItems(bagItems)
if err != nil {
return nil, false, err
}
result.Items = items
}
for _, rewardID := range cfg.ElfRewardIds {
pet := configservice.NewPetRewardService().Get(rewardID)
if pet == nil {
continue
}
petInfo := model.GenPetInfo(int(pet.MonID), int(pet.DV), int(pet.Nature), int(pet.Effect), int(pet.Lv), nil, 0)
if _, err := NewPetService(s.userid).PetAdd(petInfo, 0); err != nil {
return nil, false, err
}
result.PetIDs = append(result.PetIDs, uint32(pet.MonID))
}
if cfg.TitleRewardIds != 0 {
NewTitleService(s.userid).Give(cfg.TitleRewardIds)
result.TitleIDs = append(result.TitleIDs, cfg.TitleRewardIds)
}
return result, infoDirty, nil
} }
func (s *SignService) buildState(record *model.SignInRecord) *SignState { func (s *SignService) buildState(record *model.SignInRecord) *SignState {
@@ -312,6 +256,9 @@ func (s *SignService) buildState(record *model.SignInRecord) *SignState {
cdkLogService := NewCdkService(s.userid) cdkLogService := NewCdkService(s.userid)
configs := configservice.NewSignInService().GetEnabled() configs := configservice.NewSignInService().GetEnabled()
for _, cfg := range configs { for _, cfg := range configs {
if cfg.StageDays == 0 {
continue
}
state.Stages = append(state.Stages, SignStageState{ state.Stages = append(state.Stages, SignStageState{
SignType: cfg.SignType, SignType: cfg.SignType,
StageDays: cfg.StageDays, StageDays: cfg.StageDays,
@@ -324,14 +271,21 @@ func (s *SignService) buildState(record *model.SignInRecord) *SignState {
} }
func stageReached(signType, stageDays uint32, record *model.SignInRecord) bool { func stageReached(signType, stageDays uint32, record *model.SignInRecord) bool {
if record == nil || stageDays == 0 { if record == nil {
return false
}
return stageReachedByDays(signType, stageDays, record.TotalDays, record.ContinuousDays)
}
func stageReachedByDays(signType, stageDays, totalDays, continuousDays uint32) bool {
if stageDays == 0 {
return false return false
} }
switch signType { switch signType {
case configmodel.SignTypeContinuous: case configmodel.SignTypeContinuous:
return record.ContinuousDays >= stageDays return continuousDays >= stageDays
default: default:
return record.TotalDays >= stageDays return totalDays >= stageDays
} }
} }