```
feat(go): 升级 Go 版本至 1.20 统一将所有模块的 Go 版本从 1.18 或 1.19 升级到 1.20,以使用最新的语言特性和性能改进。 feat(service): 新增乱斗服务默认宠物生成逻辑 在 fight 模块中调用新的 MELEEService.Def() 方法来生成初始对战宠物, 并根据配置
This commit is contained in:
@@ -1,6 +1,6 @@
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module blazing/contrib/drivers/mysql
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go 1.18
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go 1.20
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require (
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github.com/gogf/gf/contrib/drivers/mysql/v2 v2.6.3
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@@ -1,6 +1,6 @@
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module blazing/contrib/drivers/pgsql
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go 1.18
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go 1.20
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require (
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github.com/gogf/gf/contrib/drivers/pgsql/v2 v2.8.0
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@@ -1,6 +1,6 @@
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module blazing/contrib/files/local
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go 1.18
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go 1.20
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require github.com/gogf/gf/v2 v2.8.0
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@@ -1,6 +1,6 @@
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module blazing/contrib/files/pngcm
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go 1.18
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go 1.20
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require github.com/gogf/gf/v2 v2.8.0
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@@ -1,6 +1,6 @@
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module blazing/common
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go 1.19
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go 1.20
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require github.com/panjf2000/gnet v1.6.7
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@@ -1,5 +1,5 @@
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module github.com/pointernil/bitset32
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go 1.19
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go 1.20
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require github.com/bits-and-blooms/bitset v1.5.0 // direct
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@@ -1,6 +1,6 @@
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module github.com/antlabs/cronex
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go 1.19
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go 1.20
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require github.com/antlabs/timer v0.1.4
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@@ -1,5 +1,5 @@
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module github.com/xiaoqidun/limit
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go 1.18
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go 1.20
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require golang.org/x/time v0.8.0
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@@ -1,6 +1,6 @@
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module github.com/bruceshao/lockfree
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go 1.18
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go 1.20
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require (
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github.com/davecgh/go-spew v1.1.1 // indirect
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