diff --git a/common/socket/ServerEvent.go b/common/socket/ServerEvent.go index 7b557b75..a742bdad 100644 --- a/common/socket/ServerEvent.go +++ b/common/socket/ServerEvent.go @@ -86,7 +86,7 @@ func (s *Server) OnClose(c gnet.Conn, err error) (action gnet.Action) { //logging.Infof("conn[%v] disconnected", c.RemoteAddr().String()) v, _ := c.Context().(*player.ClientData) - //v.LF.Close() + v.LF.Close() if v.Player != nil { v.Player.Save() //保存玩家数据