refactor(fight): 重构战斗效果和技能初始化逻辑
- 将 InitEffect 重命名为 InitSkillEffect,用于初始化技能效果 - 修改技能效果的 ID,避免和普通效果 ID 冲突 - 优化战斗循环逻辑,增加战斗结束的判断条件 - 调整输入结构,移除未使用的属性和状态容器 - 重构技能解析和攻击处理逻辑,提高代码可读性和维护性
This commit is contained in:
22
public/seer_data-main/resource/config/json/retrieve.json
Normal file
22
public/seer_data-main/resource/config/json/retrieve.json
Normal file
@@ -0,0 +1,22 @@
|
||||
{
|
||||
"data": [
|
||||
{
|
||||
"id": 1,
|
||||
"num": "0,50",
|
||||
"money": "1_1_500000",
|
||||
"ratio": 50
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"num": "51,100",
|
||||
"money": "1_1_1000000",
|
||||
"ratio": 50
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"num": "101,150",
|
||||
"money": "1_1_2000000",
|
||||
"ratio": 50
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user