refactor(fight): 重构战斗效果和技能初始化逻辑

- 将 InitEffect 重命名为 InitSkillEffect,用于初始化技能效果
- 修改技能效果的 ID,避免和普通效果 ID 冲突
- 优化战斗循环逻辑,增加战斗结束的判断条件
- 调整输入结构,移除未使用的属性和状态容器
- 重构技能解析和攻击处理逻辑,提高代码可读性和维护性
This commit is contained in:
2025-09-14 19:59:58 +08:00
parent 929b0c9006
commit 906bad9e21
617 changed files with 3615605 additions and 42 deletions

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{
"data": [
{
"id": 1,
"describe": "挑战勇者之塔肃清任意1层",
"value": "1",
"rewardinfo": "1_1707511_4000",
"jump": "2_14",
"target": 161300
},
{
"id": 2,
"describe": "在六界神王殿中取得5次战斗胜利",
"value": "5",
"rewardinfo": "1_1707511_4000",
"jump": "2_114",
"target": 161400
},
{
"id": 3,
"describe": "完成1次任意难度泰坦矿洞",
"value": "1",
"rewardinfo": "1_1707511_4000",
"jump": "2_16",
"target": 161500
},
{
"id": 4,
"describe": "完成1次任意层数经验训练场",
"value": "1",
"rewardinfo": "1_1707511_4000",
"jump": "2_3",
"target": 161100
},
{
"id": 5,
"describe": "完成1次任意层数学习力战场",
"value": "1",
"rewardinfo": "1_1707511_4000",
"jump": "2_17",
"target": 161200
},
{
"id": 101,
"describe": "挑战勇者之塔累计肃清任意10层",
"value": "10",
"rewardinfo": "1_1707511_15000",
"jump": "2_14",
"target": 161300
},
{
"id": 102,
"describe": "通过1次六界神王殿任意难度",
"value": "1",
"rewardinfo": "1_1707511_15000",
"jump": "2_114",
"target": 161400
},
{
"id": 103,
"describe": "完成3次任意难度泰坦矿洞",
"value": "3",
"rewardinfo": "1_1707511_15000",
"jump": "2_16",
"target": 161500
},
{
"id": 104,
"describe": "完成6次任意层数经验训练场",
"value": "6",
"rewardinfo": "1_1707511_15000",
"jump": "2_3",
"target": 161100
},
{
"id": 105,
"describe": "完成6次任意层数学习力战场",
"value": "6",
"rewardinfo": "1_1707511_15000",
"jump": "2_17",
"target": 161200
}
]
}