refactor(fight): 重构战斗效果和技能初始化逻辑

- 将 InitEffect 重命名为 InitSkillEffect,用于初始化技能效果
- 修改技能效果的 ID,避免和普通效果 ID 冲突
- 优化战斗循环逻辑,增加战斗结束的判断条件
- 调整输入结构,移除未使用的属性和状态容器
- 重构技能解析和攻击处理逻辑,提高代码可读性和维护性
This commit is contained in:
2025-09-14 19:59:58 +08:00
parent 929b0c9006
commit 906bad9e21
617 changed files with 3615605 additions and 42 deletions

View File

@@ -0,0 +1,276 @@
{
"data": [
{
"id": 1,
"BuffId": 1,
"BuffName": "铁壁Ⅰ",
"BuffPondID": 1,
"BuffDesc": "增加所有精灵%s防御",
"BasicValue": "100"
},
{
"id": 2,
"BuffId": 2,
"BuffName": "魔盾Ⅰ",
"BuffPondID": 1,
"BuffDesc": "增加所有精灵%s特防",
"BasicValue": "100"
},
{
"id": 3,
"BuffId": 3,
"BuffName": "神速Ⅰ",
"BuffPondID": 1,
"BuffDesc": "增加所有精灵%s速度",
"BasicValue": "200"
},
{
"id": 4,
"BuffId": 4,
"BuffName": "力量号角Ⅰ",
"BuffPondID": 1,
"BuffDesc": "增加所有精灵%s攻击",
"BasicValue": "500"
},
{
"id": 5,
"BuffId": 5,
"BuffName": "魔法号角Ⅰ",
"BuffPondID": 1,
"BuffDesc": "增加所有精灵%s特攻",
"BasicValue": "500"
},
{
"id": 6,
"BuffId": 6,
"BuffName": "体魄Ⅰ",
"BuffPondID": 1,
"BuffDesc": "增加所有精灵%s体力",
"BasicValue": "1000"
},
{
"id": 7,
"BuffId": 7,
"BuffName": "战斗意志",
"BuffPondID": 1,
"BuffDesc": "战斗开始前恢复所有精灵1/4体力",
"BasicValue": "0"
},
{
"id": 8,
"BuffId": 8,
"BuffName": "战斗续行",
"BuffPondID": 1,
"BuffDesc": "战斗结束后恢复所有精灵1/4体力",
"BasicValue": "0"
},
{
"id": 9,
"BuffId": 9,
"BuffName": "吞噬者",
"BuffPondID": 1,
"BuffDesc": "每次战斗胜利后,增加所有精灵%s%攻击、特攻",
"BasicValue": "10"
},
{
"id": 10,
"BuffId": 10,
"BuffName": "铁骑士",
"BuffPondID": 1,
"BuffDesc": "每次战斗胜利后,增加所有精灵%s%防御、特防",
"BasicValue": "5"
},
{
"id": 11,
"BuffId": 11,
"BuffName": "补给箱",
"BuffPondID": 1,
"BuffDesc": "战斗结束后恢复所有精灵3点PP",
"BasicValue": "0"
},
{
"id": 12,
"BuffId": 12,
"BuffName": "铁壁Ⅱ",
"BuffPondID": 2,
"BuffDesc": "增加所有精灵%s防御",
"BasicValue": "200"
},
{
"id": 13,
"BuffId": 13,
"BuffName": "魔盾Ⅱ",
"BuffPondID": 2,
"BuffDesc": "增加所有精灵%s特防",
"BasicValue": "200"
},
{
"id": 14,
"BuffId": 14,
"BuffName": "神速Ⅱ",
"BuffPondID": 2,
"BuffDesc": "增加所有精灵%s速度",
"BasicValue": "500"
},
{
"id": 15,
"BuffId": 15,
"BuffName": "力量号角Ⅱ",
"BuffPondID": 2,
"BuffDesc": "增加所有精灵%s攻击",
"BasicValue": "1200"
},
{
"id": 16,
"BuffId": 16,
"BuffName": "魔法号角Ⅱ",
"BuffPondID": 2,
"BuffDesc": "增加所有精灵%s特攻",
"BasicValue": "1200"
},
{
"id": 17,
"BuffId": 17,
"BuffName": "体魄Ⅱ",
"BuffPondID": 2,
"BuffDesc": "增加所有精灵%s体力",
"BasicValue": "3000"
},
{
"id": 18,
"BuffId": 18,
"BuffName": "小巨人",
"BuffPondID": 2,
"BuffDesc": "增加所有精灵%s%体力",
"BasicValue": "200"
},
{
"id": 19,
"BuffId": 19,
"BuffName": "血魔石",
"BuffPondID": 2,
"BuffDesc": "每次战斗胜利后,增加所有精灵%s体力",
"BasicValue": "1000"
},
{
"id": 20,
"BuffId": 20,
"BuffName": "继承者",
"BuffPondID": 2,
"BuffDesc": "增加我方战败所有精灵属性总和20%的对应属性",
"BasicValue": "10"
},
{
"id": 21,
"BuffId": 21,
"BuffName": "能源补给",
"BuffPondID": 2,
"BuffDesc": "每次战斗胜利后恢复所有精灵1/4体力、2点PP",
"BasicValue": "0"
},
{
"id": 22,
"BuffId": 22,
"BuffName": "日之石",
"BuffPondID": 2,
"BuffDesc": "战斗开始前恢复所有精灵1/3体力若玩家持有月之石则恢复效果翻倍",
"BasicValue": "0"
},
{
"id": 23,
"BuffId": 23,
"BuffName": "月之石",
"BuffPondID": 2,
"BuffDesc": "战斗结束后恢复所有精灵5点PP若玩家持有日之石则恢复效果翻倍",
"BasicValue": "0"
},
{
"id": 24,
"BuffId": 24,
"BuffName": "铁壁Ⅲ",
"BuffPondID": 3,
"BuffDesc": "增加所有精灵%s防御",
"BasicValue": "300"
},
{
"id": 25,
"BuffId": 25,
"BuffName": "魔盾Ⅲ",
"BuffPondID": 3,
"BuffDesc": "增加所有精灵%s特防",
"BasicValue": "300"
},
{
"id": 26,
"BuffId": 26,
"BuffName": "神速Ⅲ",
"BuffPondID": 3,
"BuffDesc": "增加所有精灵%s速度",
"BasicValue": "2000"
},
{
"id": 27,
"BuffId": 27,
"BuffName": "力量号角Ⅲ",
"BuffPondID": 3,
"BuffDesc": "增加所有精灵%s攻击",
"BasicValue": "3000"
},
{
"id": 28,
"BuffId": 28,
"BuffName": "魔法号角Ⅲ",
"BuffPondID": 3,
"BuffDesc": "增加所有精灵%s特攻",
"BasicValue": "3000"
},
{
"id": 29,
"BuffId": 29,
"BuffName": "体魄Ⅲ",
"BuffPondID": 3,
"BuffDesc": "增加所有精灵%s体力",
"BasicValue": "10000"
},
{
"id": 30,
"BuffId": 30,
"BuffName": "坚如磐石",
"BuffPondID": 3,
"BuffDesc": "增加所有精灵%s%防御、特防",
"BasicValue": "50"
},
{
"id": 31,
"BuffId": 31,
"BuffName": "长者",
"BuffPondID": 3,
"BuffDesc": "每次战斗胜利后增加所有出战精灵10%体力",
"BasicValue": "500"
},
{
"id": 32,
"BuffId": 32,
"BuffName": "天使赞歌",
"BuffPondID": 3,
"BuffDesc": "每次战斗胜利后随机复活1名已战败的精灵",
"BasicValue": "1"
},
{
"id": 33,
"BuffId": 33,
"BuffName": "生命源泉",
"BuffPondID": 3,
"BuffDesc": "每次战斗胜利后恢复所有精灵全部体力、PP值",
"BasicValue": "0"
},
{
"id": 34,
"BuffId": 34,
"BuffName": "收割者",
"BuffPondID": 3,
"BuffDesc": "每次战斗胜利后,增加所有精灵%s点所有属性",
"BasicValue": "50"
}
]
}