"feat(socket): 添加跨域请求处理并集成enum依赖,优化TCP连接数据注入"

This commit is contained in:
1
2025-06-22 00:50:40 +00:00
parent ef3ce43a14
commit 8c9fbbb3a8
38 changed files with 728 additions and 409 deletions

View File

@@ -1,33 +0,0 @@
package codec
import (
"log"
"github.com/panjf2000/gnet/v2"
)
// CROSS_DOMAIN 定义跨域策略文件内容
const CROSS_DOMAIN = "<?xml version=\"1.0\"?><!DOCTYPE cross-domain-policy><cross-domain-policy><allow-access-from domain=\"*\" to-ports=\"*\" /></cross-domain-policy>\x00"
// TEXT 定义跨域请求的文本格式
const TEXT = "<policy-file-request/>\x00"
// Handle 处理网络连接
func Handle(conn gnet.Conn) error {
// 读取数据并检查是否为跨域请求
data, err := conn.Peek(len(TEXT))
if err != nil {
log.Printf("Error reading cross-domain request: %v", err)
return err
}
if string(data) == TEXT { //判断是否是跨域请求
log.Printf("Received cross-domain request from %s", conn.RemoteAddr())
// 处理跨域请求
conn.Write([]byte(CROSS_DOMAIN))
conn.Discard(len(TEXT))
return nil
}
return nil
}

View File

@@ -10,4 +10,5 @@ type SocketCodec interface {
Encode([]byte) ([]byte, error)
Decode(gnet.Conn) ([]byte, error)
}

View File

@@ -1,13 +1,21 @@
package codec
import (
"blazing/common/data/entity"
"encoding/binary"
"errors"
"io"
"log"
"github.com/panjf2000/gnet/v2"
)
// CROSS_DOMAIN 定义跨域策略文件内容
const CROSS_DOMAIN = "<?xml version=\"1.0\"?><!DOCTYPE cross-domain-policy><cross-domain-policy><allow-access-from domain=\"*\" to-ports=\"*\" /></cross-domain-policy>\x00"
// TEXT 定义跨域请求的文本格式
const TEXT = "<policy-file-request/>\x00"
var ErrIncompletePacket = errors.New("incomplete packet")
// TomeeSocketCodec 协议格式:
@@ -23,26 +31,54 @@ var ErrIncompletePacket = errors.New("incomplete packet")
// * | ... ... |
// * +-----------+
type TomeeSocketCodec struct{}
var _ SocketCodec = (*TomeeSocketCodec)(nil)
var _ SocketCodec = (*TomeeSocketCodec)(nil)
func NewTomeeSocketCodec() *TomeeSocketCodec {
return &TomeeSocketCodec{}
}
func handle(c gnet.Conn) {
clientdata:=c.Context().(*entity.ClientData)
if(clientdata.IsCrossDomain){
return
}
// 读取数据并检查是否为跨域请求
data, err := c.Peek(len(TEXT))
if err != nil {
log.Printf("Error reading cross-domain request: %v", err)
return
}
if string(data) == TEXT { //判断是否是跨域请求
log.Printf("Received cross-domain request from %s", c.RemoteAddr())
// 处理跨域请求
c.Write([]byte(CROSS_DOMAIN))
c.Discard(len(TEXT))
clientdata.IsCrossDomain=true
return
}
return
}
func (codec TomeeSocketCodec) Encode(buf []byte) ([]byte, error) {
bodyLen := len(buf)
data := make([]byte, 4+bodyLen)
// 写入4字节的包长度
binary.BigEndian.PutUint32(data[:4], uint32(bodyLen))
// 写入包体
copy(data[4:], buf)
return data, nil
}
func (codec TomeeSocketCodec) Decode(c gnet.Conn) ([]byte, error) {
handle(c)
// 先读取4字节的包长度
lenBuf, err := c.Peek(4)
if err != nil {
@@ -51,10 +87,10 @@ func (codec TomeeSocketCodec) Decode(c gnet.Conn) ([]byte, error) {
}
return nil, err
}
bodyLen := binary.BigEndian.Uint32(lenBuf)
totalLen := 4 + int(bodyLen)
// 检查整个包是否完整
buf, err := c.Peek(totalLen)
if err != nil {
@@ -63,13 +99,13 @@ func (codec TomeeSocketCodec) Decode(c gnet.Conn) ([]byte, error) {
}
return nil, err
}
// 提取包体
body := make([]byte, bodyLen)
copy(body, buf[4:totalLen])
// 从缓冲区中丢弃已读取的数据
_, _ = c.Discard(totalLen)
return body, nil
}