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@@ -27,13 +27,6 @@ func (e *NewSel67) Skill_Use() bool {
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if !success {
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return true
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}
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var duration int
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// 持续回合
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duration = int(e.Input.FightC.GetRand().Int31n(2)) // 默认随机 2~3 回合
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duration++
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// 获取状态效果
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eff := e.Ctx().Our.InitEffect(input.EffectType.Status, int(e.Args()[1].IntPart()))
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if eff == nil {
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