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@@ -1,15 +1,40 @@
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package effect
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import (
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"blazing/logic/service/fight/info"
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"blazing/logic/service/fight/input"
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"github.com/alpacahq/alpacadecimal"
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)
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// 47. 敌我双方伤害降低n%(a1: n)
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// TODO: 实现敌我双方伤害降低n%(a1: n)的核心逻辑
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type NewSel47 struct {
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NewSel0
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}
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func (e *NewSel47) DamageAdd(t *info.DamageZone) bool {
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if t.Type != info.DamageType.Red {
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return true
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}
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ratio := alpacadecimal.NewFromInt(100).Sub(e.Args()[0]).Div(alpacadecimal.NewFromInt(100))
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t.Damage = t.Damage.Mul(ratio)
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return true
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}
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func (e *NewSel47) DamageDivEx(t *info.DamageZone) bool {
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if !e.IsOwner() {
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return true
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}
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if t.Type != info.DamageType.Red {
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return true
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}
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ratio := alpacadecimal.NewFromInt(100).Sub(e.Args()[0]).Div(alpacadecimal.NewFromInt(100))
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t.Damage = t.Damage.Mul(ratio)
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return true
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}
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func init() {
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input.InitEffect(input.EffectType.NewSel, 47, &NewSel47{})
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}
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