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@@ -3,7 +3,6 @@ package common
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import (
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"blazing/logic/service/fight/info"
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"blazing/modules/player/model"
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"math/rand"
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)
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type FightI interface {
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@@ -15,7 +14,6 @@ type FightI interface {
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ReadyFight(c PlayerI) //是否准备战斗
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ChangePet(c PlayerI, id uint32)
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Capture(c PlayerI, id uint32)
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GetRand() *rand.Rand
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LoadPercent(c PlayerI, percent int32)
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UseItem(c PlayerI, cacthid, itemid uint32)
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