From 85ccf751de38f2496c54613850f0591ab9face67 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=98=94=E5=BF=B5?= <1@72wo.cn> Date: Sat, 20 Sep 2025 00:24:30 +0800 Subject: [PATCH] =?UTF-8?q?```=20feat(fight):=20=E8=B0=83=E6=95=B4?= =?UTF-8?q?=E6=8A=80=E8=83=BD=E4=BD=BF=E7=94=A8=E6=97=B6=E7=9A=84=E5=AE=A0?= =?UTF-8?q?=E7=89=A9=E4=BF=A1=E6=81=AF=E8=8E=B7=E5=8F=96=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 根据玩家是否为房主来决定获取宠物信息的方式,房主和非房主玩家 使用不同的参数获取当前宠物信息,以确保技能使用的正确性。 ``` --- logic/service/fight/playeraction.go | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/logic/service/fight/playeraction.go b/logic/service/fight/playeraction.go index d1b9c4f5..98a8d86c 100644 --- a/logic/service/fight/playeraction.go +++ b/logic/service/fight/playeraction.go @@ -60,7 +60,11 @@ func (f *FightC) UseSkill(c common.PlayerI, id int32) { ret := &SelectSkillAction{ PlayerID: c.ID(), } - ret.PetInfo = f.GetInputByPlayer(c, false).CurrentPet + if c.GetInfo().UserID == f.ownerID { + ret.PetInfo = f.GetInputByPlayer(c, false).CurrentPet + } else { + ret.PetInfo = f.GetInputByPlayer(c, true).CurrentPet + } for _, v := range ret.PetInfo.Skills {