diff --git a/logic/service/fight/effect/effect_status.go b/logic/service/fight/effect/effect_status.go index b4780d205..4b29e963a 100644 --- a/logic/service/fight/effect/effect_status.go +++ b/logic/service/fight/effect/effect_status.go @@ -87,6 +87,7 @@ func (e *StatusSleep) Skill_Use_ex() bool { func (e *StatusSleep) TurnEnd() { e.hasTriedAct = false + e.StatusCannotAct.TurnEnd() } // 持续伤害状态基类(中毒、冻伤、烧伤等)