```
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refactor(common/data/xmlres): 注释掉未使用的MonsterMap配置变量

- 将MonsterMap配置变量注释掉,因为当前不再使用该配置
- 相应地注释掉了初始化代码中的MonsterMap赋值逻辑

feat(logic/controller): 统一CanFight方法返回值为ErrorCode

- 修改PlayerFightBoss等战斗控制器中的Can
This commit is contained in:
昔念
2026-02-25 16:18:10 +08:00
parent 5e9ac0bef5
commit 7c1540ff6d
20 changed files with 284 additions and 272 deletions

View File

@@ -130,9 +130,9 @@ func (f *FightC) LoadPercent(c common.PlayerI, percent int32) {
var meetpet = make(map[int]model.PetInfo)
func (f *FightC) initplayer(c common.PlayerI) (*input.Input, errorcode.ErrorCode) {
if !c.CanFight() {
return nil, errorcode.ErrorCodes.ErrNoEligiblePokemon
r := c.CanFight()
if c.CanFight() != 0 {
return nil, r
}
in := input.NewInput(f, c)