refactor(common/data/xmlres): 注释掉未使用的MonsterMap配置变量 - 将MonsterMap配置变量注释掉,因为当前不再使用该配置 - 相应地注释掉了初始化代码中的MonsterMap赋值逻辑 feat(logic/controller): 统一CanFight方法返回值为ErrorCode - 修改PlayerFightBoss等战斗控制器中的Can
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@@ -1,6 +1,7 @@
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package common
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import (
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"blazing/common/socket/errorcode"
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"blazing/logic/service/fight/info"
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"blazing/modules/player/model"
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)
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@@ -16,6 +17,6 @@ type PlayerI interface {
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SetFightC(FightI)
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QuitFight()
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MessWin(bool)
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CanFight() bool
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CanFight() errorcode.ErrorCode
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SendPackCmd(uint32, any)
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}
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