```
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refactor(common/data/xmlres): 注释掉未使用的MonsterMap配置变量

- 将MonsterMap配置变量注释掉,因为当前不再使用该配置
- 相应地注释掉了初始化代码中的MonsterMap赋值逻辑

feat(logic/controller): 统一CanFight方法返回值为ErrorCode

- 修改PlayerFightBoss等战斗控制器中的Can
This commit is contained in:
昔念
2026-02-25 16:18:10 +08:00
parent 5e9ac0bef5
commit 7c1540ff6d
20 changed files with 284 additions and 272 deletions

View File

@@ -10,7 +10,6 @@ import (
"blazing/logic/service/fight/info"
"blazing/logic/service/player"
"blazing/modules/config/service"
"blazing/modules/player/model"
"github.com/gogf/gf/v2/util/gconv"
@@ -51,112 +50,114 @@ func processMonID(bm string) string {
// data: 包含挑战Boss信息的输入数据
// player: 当前玩家对象
// 返回: 战斗结果和错误码
func (Controller) PlayerFightBoss(data *fight.ChallengeBossInboundInfo, p *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
if !p.CanFight() {
return nil, errorcode.ErrorCodes.ErrPokemonNoStamina
}
var monster *model.PetInfo
monsterInfo := &model.PlayerInfo{}
// func (Controller) PlayerFightBoss(data *fight.ChallengeBossInboundInfo, p *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
// r := p.CanFight()
// if p.CanFight() != 0 {
// return nil, r
// }
// var monster *model.PetInfo
// monsterInfo := &model.PlayerInfo{}
var taskID int
var canCapture int
mdata, ok := xmlres.MonsterMap[int(p.Info.MapID)]
if !ok {
return nil, errorcode.ErrorCodes.ErrPokemonNotExists
}
if len(mdata.Bosses) == 0 {
return nil, errorcode.ErrorCodes.ErrPokemonNotExists
}
for _, bc := range mdata.Bosses {
// var taskID int
// var canCapture int
// mdata, ok := xmlres.MonsterMap[int(p.Info.MapID)]
// if !ok {
// return nil, errorcode.ErrorCodes.ErrPokemonNotExists
// }
// if len(mdata.Bosses) == 0 {
// return nil, errorcode.ErrorCodes.ErrPokemonNotExists
// }
// for _, bc := range mdata.Bosses {
if bc.Id == nil {
// if bc.Id == nil {
bc.Id = gconv.PtrInt(0)
}
// bc.Id = gconv.PtrInt(0)
// }
if (bc.Id == nil && data.BossId == 0) || uint32(*bc.Id) == data.BossId { //打默认第一个boss
if bc.TaskID != nil {
taskID = *bc.TaskID
}
// if (bc.Id == nil && data.BossId == 0) || uint32(*bc.Id) == data.BossId { //打默认第一个boss
// if bc.TaskID != nil {
// taskID = *bc.TaskID
// }
for i, bm := range bc.BossMon {
// for i, bm := range bc.BossMon {
dv := 24
if bc.BossCatchable == 1 {
dv = -1
}
// dv := 24
// if bc.BossCatchable == 1 {
// dv = -1
// }
monster = model.GenPetInfo(
gconv.Int(processMonID(bm.MonID)), dv, //24个体
-1,
0, //野怪没特性
// monster = model.GenPetInfo(
// gconv.Int(processMonID(bm.MonID)), dv, //24个体
// -1,
// 0, //野怪没特性
bm.Lv, nil, 0)
monster.CatchTime = uint32(i)
if bm.Hp != 0 {
monster.Hp = uint32(bm.Hp)
monster.MaxHp = uint32(bm.Hp)
}
// bm.Lv, nil, 0)
// monster.CatchTime = uint32(i)
// if bm.Hp != 0 {
// monster.Hp = uint32(bm.Hp)
// monster.MaxHp = uint32(bm.Hp)
// }
for _, v := range strings.Split(bm.NewSeIdxs, " ") {
idx := gconv.Uint16(v)
// for _, v := range strings.Split(bm.NewSeIdxs, " ") {
// idx := gconv.Uint16(v)
if idx == 0 {
continue
}
// if idx == 0 {
// continue
// }
EID, args := service.NewEffectService().Args(uint32(idx))
monster.EffectInfo = append(monster.EffectInfo, model.PetEffectInfo{
Idx: idx,
EID: gconv.Uint16(EID),
Args: gconv.Ints(args),
})
}
monsterInfo.PetList = append(monsterInfo.PetList, *monster)
}
if bc.BossCatchable == 1 {
canCapture = xmlres.PetMAP[int(monster.ID)].CatchRate
if grand.Meet(1, 500) {
monsterInfo.PetList[0].RandomByWeightShiny()
}
// EID, args := service.NewEffectService().Args(uint32(idx))
// monster.EffectInfo = append(monster.EffectInfo, model.PetEffectInfo{
// Idx: idx,
// EID: gconv.Uint16(EID),
// Args: gconv.Ints(args),
// })
// }
// monsterInfo.PetList = append(monsterInfo.PetList, *monster)
// }
// if bc.BossCatchable == 1 {
// canCapture = xmlres.PetMAP[int(monster.ID)].CatchRate
// if grand.Meet(1, 500) {
// monsterInfo.PetList[0].RandomByWeightShiny()
// }
}
monsterInfo.Nick = bc.Name //xmlres.PetMAP[int(monster.ID)].DefName
break
}
// }
// monsterInfo.Nick = bc.Name //xmlres.PetMAP[int(monster.ID)].DefName
// break
// }
}
if len(monsterInfo.PetList) == 0 {
return nil, errorcode.ErrorCodes.ErrPokemonNotExists
}
p.Fightinfo.Status = info.BattleMode.FIGHT_WITH_NPC
p.Fightinfo.Mode = info.BattleMode.MULTI_MODE
// }
// if len(monsterInfo.PetList) == 0 {
// return nil, errorcode.ErrorCodes.ErrPokemonNotExists
// }
// p.Fightinfo.Status = info.BattleMode.FIGHT_WITH_NPC
// p.Fightinfo.Mode = info.BattleMode.MULTI_MODE
ai := player.NewAI_player(monsterInfo)
ai.CanCapture = canCapture
ai.Prop[0] = 2
fight.NewFight(p, ai, func(foi info.FightOverInfo) {
if taskID != 0 {
if foi.Reason == 0 && foi.WinnerId == p.Info.UserID {
p.SptCompletedTask(taskID, 1)
// ai := player.NewAI_player(monsterInfo)
// ai.CanCapture = canCapture
// ai.Prop[0] = 2
// fight.NewFight(p, ai, func(foi info.FightOverInfo) {
// if taskID != 0 {
// if foi.Reason == 0 && foi.WinnerId == p.Info.UserID {
// p.SptCompletedTask(taskID, 1)
}
}
// }
// }
//p.Done.Exec(model.MilestoneMode.BOSS, []uint32{p.Info.MapID, data.BossId, uint32(foi.Reason)}, nil)
// //p.Done.Exec(model.MilestoneMode.BOSS, []uint32{p.Info.MapID, data.BossId, uint32(foi.Reason)}, nil)
})
// })
return nil, -1
}
// return nil, -1
// }
// OnPlayerFightNpcMonster 战斗野怪
// data: 包含战斗野怪信息的输入数据
// player: 当前玩家对象
// 返回: 战斗结果和错误码
func (Controller) OnPlayerFightNpcMonster(data1 *fight.FightNpcMonsterInboundInfo, p *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
if !p.CanFight() {
return nil, errorcode.ErrorCodes.ErrSystemError
r := p.CanFight()
if p.CanFight() != 0 {
return nil, r
}
if data1.Number > 9 {
return nil, errorcode.ErrorCodes.ErrSystemError
@@ -188,7 +189,8 @@ func (Controller) OnPlayerFightNpcMonster(data1 *fight.FightNpcMonsterInboundInf
monsterInfo.Nick = xmlres.PetMAP[int(monster.ID)].DefName
monsterInfo.PetList = append(monsterInfo.PetList, *monster)
ai := player.NewAI_player(monsterInfo)
ai.CanCapture = handleNPCFightSpecial(monster.ID)
ai.CanCapture = refPet.IsCapture //handleNPCFightSpecial(monster.ID)
p.Fightinfo.Status = info.BattleMode.FIGHT_WITH_NPC //打野怪
p.Fightinfo.Mode = info.BattleMode.MULTI_MODE //多人模式
@@ -240,17 +242,3 @@ func (Controller) OnPlayerFightNpcMonster(data1 *fight.FightNpcMonsterInboundInf
return nil, -1
}
// handleNPCFightSpecial 处理NPC战斗特殊情况
func handleNPCFightSpecial(petID uint32) int {
npcPetID := int(petID)
petCfg, ok := xmlres.PetMAP[npcPetID]
if !ok {
// log.Error(context.Background(), "NPC宠物配置不存在", "petID", npcPetID)
return 0
}
catchRate := gconv.Int(petCfg.CatchRate)
return catchRate
}

View File

@@ -23,8 +23,9 @@ func (h Controller) OnPlayerHandleFightInvite(data *fight.HandleFightInviteInbou
}
if !c.CanFight() {
return nil, errorcode.ErrorCodes.ErrSystemError
r := c.CanFight()
if c.CanFight() != 0 {
return nil, r
}
//c.Fightinfo.Status = info.BattleMode.FIGHT_WITH_NPC

View File

@@ -25,11 +25,13 @@ func (h Controller) FreshOpen(data *fight.C2S_OPEN_DARKPORTAL, c *player.Player)
c.Info.CurrentStage = utils.Max(c.Info.CurrentStage, 1)
boss := service.NewTower110Service().Boss(uint32(data.Level))
result = &fight.S2C_OPEN_DARKPORTAL{}
for _, v := range boss.BossIds {
r := service.NewBossService().Get(v)
result.CurBossID = uint32(r.MonID)
r := service.NewBossService().Get(boss.BossIds[0])
result.CurBossID = uint32(r[0].MonID)
// for _, v := range r {
// r := service.NewBossService().Get(boss.BossIds[0])
// result.CurBossID = uint32(r.MonID)
}
// }
c.CurDark = uint32(data.Level)
defer c.GetSpace().LeaveMap(c)
@@ -80,13 +82,9 @@ func (h Controller) FreshChoiceFightLevel(data *fight.C2S_FRESH_CHOICE_FIGHT_LEV
}
if boss != nil {
for _, v := range boss.BossIds {
r := service.NewBossService().Get(v)
if r != nil {
result.BossId = append(result.BossId, uint32(r.MonID))
}
r := service.NewBossService().Get(boss.BossIds[0])
for _, v := range r {
result.BossId = append(result.BossId, uint32(v.MonID))
}
}
@@ -108,8 +106,9 @@ func (h Controller) FreshLeaveFightLevel(data *fight.FRESH_LEAVE_FIGHT_LEVEL, c
}
func (h Controller) PetTawor(data *fight.StartTwarInboundInfo, c *player.Player) (result *fight.S2C_ChoiceLevelRequestInfo, err errorcode.ErrorCode) {
if !c.CanFight() {
return nil, errorcode.ErrorCodes.ErrSystemError
r := c.CanFight()
if c.CanFight() != 0 {
return nil, r
}
c.Fightinfo.Mode = fightinfo.BattleMode.MULTI_MODE
c.Fightinfo.Status = fightinfo.BattleMode.FIGHT_WITH_NPC
@@ -132,57 +131,57 @@ func (h Controller) PetTawor(data *fight.StartTwarInboundInfo, c *player.Player)
boss = service.NewTower110Service().Boss(c.CurDark)
}
if next != nil {
for _, v := range next.BossIds {
r := service.NewBossService().Get(v)
result.BossID = append(result.BossID, uint32(r.MonID))
r := service.NewBossService().Get(boss.BossIds[0])
for _, v := range r {
result.BossID = append(result.BossID, uint32(v.MonID))
}
}
for i, v := range boss.BossIds {
r := service.NewBossService().Get(v)
if r != nil {
monster := model.GenPetInfo(int(r.MonID), 24, int(r.Nature), 0, int(r.Lv), nil, 0)
if r.Hp != 0 {
monster.Hp = uint32(r.Hp)
monster.MaxHp = uint32(r.Hp)
bosss := service.NewBossService().Get(boss.BossIds[0])
monsterInfo.Nick = boss.Name
for i, r := range bosss {
}
monster := model.GenPetInfo(int(r.MonID), 24, int(r.Nature), 0, int(r.Lv), nil, 0)
if r.Hp != 0 {
monster.Hp = uint32(r.Hp)
monster.MaxHp = uint32(r.Hp)
for i, v := range r.Prop {
if v != 0 {
monster.Prop[i] = v
}
}
if len(r.SKill) != 0 {
for i := 0; i < len(monster.SkillList); i++ {
if r.SKill[i] != 0 {
monster.SkillList[i].ID = r.SKill[i]
}
}
}
if len(r.Effect) != 0 {
for _, v := range r.Effect {
EID, args := service.NewEffectService().Args(v)
monster.EffectInfo = append(monster.EffectInfo, model.PetEffectInfo{
Idx: uint16(v),
EID: gconv.Uint16(EID),
Args: gconv.Ints(args),
})
}
}
monster.CatchTime = uint32(i)
monsterInfo.PetList = append(monsterInfo.PetList, *monster)
}
for i, v := range r.Prop {
if v != 0 {
monster.Prop[i] = v
}
}
if len(r.SKill) != 0 {
for i := 0; i < len(monster.SkillList); i++ {
if r.SKill[i] != 0 {
monster.SkillList[i].ID = r.SKill[i]
}
}
}
if len(r.Effect) != 0 {
for _, v := range r.Effect {
EID, args := service.NewEffectService().Args(v)
monster.EffectInfo = append(monster.EffectInfo, model.PetEffectInfo{
Idx: uint16(v),
EID: gconv.Uint16(EID),
Args: gconv.Ints(args),
})
}
}
monster.CatchTime = uint32(i)
monsterInfo.PetList = append(monsterInfo.PetList, *monster)
}
ai := player.NewAI_player(monsterInfo)

View File

@@ -18,9 +18,9 @@ import (
// 后端到前端无数据内容 空包
// ArenaSetOwner 都需要通过2419包广播更新擂台状态
func (h Controller) ArenaSetOwner(data *fight.ARENA_SET_OWENR, c *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
if !c.CanFight() {
return nil, errorcode.ErrorCodes.ErrPokemonNotEligible
r := c.CanFight()
if r != 0 {
return nil, r
}
c.Fightinfo.Mode = 0 //取消队列匹配
if atomic.CompareAndSwapUint32(&c.GetSpace().Owner.Flag, 0, 1) {
@@ -41,8 +41,9 @@ func (h Controller) ArenaSetOwner(data *fight.ARENA_SET_OWENR, c *player.Player)
// ArenaFightOwner 并不会通知对方是否接受挑战。只要有人挑战就直接进入对战
func (h Controller) ArenaFightOwner(data1 *fight.ARENA_FIGHT_OWENR, c *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
if !c.CanFight() {
return nil, errorcode.ErrorCodes.ErrNoEligiblePokemon
r := c.CanFight()
if r != 0 {
return nil, r
}
if c.Info.UserID == c.GetSpace().Owner.UserID {
@@ -53,7 +54,7 @@ func (h Controller) ArenaFightOwner(data1 *fight.ARENA_FIGHT_OWENR, c *player.Pl
return nil, errorcode.ErrorCodes.ErrSystemError200007
}
if !c.GetSpace().Owner.ARENA_Player.CanFight() {
if c.GetSpace().Owner.ARENA_Player.CanFight() != 0 {
c.GetSpace().Owner.Set(c)
c.GetSpace().Broadcast(c, 2419, &c.GetSpace().Owner)
c.SendPackCmd(2419, &c.GetSpace().Owner)