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@@ -51,7 +51,7 @@ func (our *Input) Heal(in *Input, ac action.BattleActionI, value alpacadecimal.D
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if _, ok := ac.(*action.UseItemAction); !ok &&
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ac != nil &&
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in == our {
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our.AttackValue.GainHp = int32(value.IntPart()) //道具有专门的回血包
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our.AttackValue.GainHp += int32(value.IntPart()) //道具有专门的回血包
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}
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our.CurrentPet.Info.ModelHP(value.IntPart())
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