refactor: 优化命令注册和请求处理逻辑
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@@ -16,6 +16,7 @@ import (
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"github.com/gogf/gf/v2/os/glog"
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"github.com/lunixbochs/struc"
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"github.com/panjf2000/gnet/v2"
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)
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// Maincontroller 是控制器层共享变量。
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@@ -45,19 +46,14 @@ func ParseCmd[T any](data []byte) T {
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// Init 初始化控制器,注册所有cmd处理方法
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// 参数 isGame: 标识是否为游戏服务器(true)或登录服务器(false)
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func Init(isGame bool) {
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// 获取控制器实例的反射值
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controllerValue := reflect.ValueOf(Maincontroller)
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// 获取控制器类型
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controllerType := controllerValue.Type()
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// 遍历控制器的所有方法
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for i := 0; i < controllerType.NumMethod(); i++ {
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method := controllerType.Method(i)
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methodValue := controllerValue.MethodByName(method.Name)
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methodValue := controllerValue.Method(i)
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methodType := methodValue.Type()
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// 获取方法第一个参数的类型(请求结构体)
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if methodType.NumIn() == 0 {
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continue
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}
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@@ -68,43 +64,46 @@ func Init(isGame bool) {
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continue
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}
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reqType := reqArgType.Elem()
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binding := getCmdBinding(reqType)
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// 解析请求结构体中的cmd标签
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for _, cmd := range getCmd(reqType) {
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if cmd == 0 { // 说明不是有效的注册方法
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for _, cmd := range binding.cmds {
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if cmd == 0 {
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glog.Warning(context.Background(), "方法参数必须包含CMD参数", method.Name, "跳过注册")
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continue
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}
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// 根据服务器类型过滤cmd
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// 登录服务器只处理小于1000的cmd
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if methodType.NumIn() != 2 {
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glog.Warning(context.Background(), "方法参数数量必须为2", method.Name, "跳过注册")
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continue
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}
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if !isGame && cmd > 1000 {
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continue
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}
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// 游戏服务器只处理大于等于1000的cmd
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if isGame && cmd < 1000 {
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continue
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}
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// 注册命令处理函数
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if cool.Config.ServerInfo.IsDebug != 0 {
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fmt.Println("注册方法", cmd, method.Name)
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}
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cmdInfo := cool.Cmd{
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Func: methodValue,
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Req: reqType,
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// Res: , // TODO 待实现对不同用户初始化方法以取消全局cmdcache
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}
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// 预编译创建req实例的函数:返回结构体指针
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reqTypeForNew := reqType
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cmdInfo.NewReqFunc = func() interface{} {
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return reflect.New(reqTypeForNew).Interface()
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cmdInfo := cool.Cmd{
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Func: methodValue,
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Req: reqType,
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HeaderFieldIndex: append([]int(nil), binding.headerFieldIndex...),
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UseConn: methodType.In(1) == connType,
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NewReqFunc: func() interface{} {
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return reflect.New(reqTypeForNew).Interface()
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},
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NewReqValue: func() reflect.Value {
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return reflect.New(reqTypeForNew)
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},
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}
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if _, exists := cool.CmdCache[cmd]; exists { // 方法已存在
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if _, exists := cool.CmdCache[cmd]; exists {
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panic(fmt.Sprintf("命令处理方法已存在,跳过注册 %d %s", cmd, method.Name))
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}
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cool.CmdCache[cmd] = cmdInfo
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@@ -112,12 +111,20 @@ func Init(isGame bool) {
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}
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}
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var targetType = reflect.TypeOf(common.TomeeHeader{})
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var cmdTypeCache sync.Map
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var (
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targetType = reflect.TypeOf(common.TomeeHeader{})
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connType = reflect.TypeOf((*gnet.Conn)(nil)).Elem()
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cmdTypeCache sync.Map
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)
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// 默认返回值(无匹配字段/解析失败时)
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const defaultCmdValue = 0
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type cmdBinding struct {
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cmds []uint32
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headerFieldIndex []int
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}
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func normalizeStructType(typ reflect.Type) reflect.Type {
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for typ.Kind() == reflect.Ptr {
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typ = typ.Elem()
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@@ -125,92 +132,93 @@ func normalizeStructType(typ reflect.Type) reflect.Type {
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return typ
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}
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// getCmd 从结构体类型中提取绑定的cmd指令(递归查找嵌套结构体,支持值/指针类型的TomeeHeader)
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// 参数 typ: 待解析的结构体类型(支持多层指针)
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// 返回值: 解析到的cmd切片,无匹配/解析失败时返回[defaultCmdValue]
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func getCmd(typ reflect.Type) []uint32 {
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// getCmdBinding 从结构体类型中提取绑定的cmd指令和头字段位置。
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func getCmdBinding(typ reflect.Type) cmdBinding {
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typ = normalizeStructType(typ)
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if cached, ok := cmdTypeCache.Load(typ); ok {
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return cached.([]uint32)
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return cached.(cmdBinding)
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}
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// 非结构体类型直接返回默认值
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if typ.Kind() != reflect.Struct {
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return []uint32{defaultCmdValue}
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binding := cmdBinding{cmds: []uint32{defaultCmdValue}}
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cmdTypeCache.Store(typ, binding)
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return binding
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}
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if cmd, ok := findCmd(typ, make(map[reflect.Type]struct{})); ok {
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cmdTypeCache.Store(typ, cmd)
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return cmd
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if binding, ok := findCmdBinding(typ, make(map[reflect.Type]struct{})); ok {
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cmdTypeCache.Store(typ, binding)
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return binding
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}
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// 未找到目标字段/所有解析失败,返回默认值
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defaultCmd := []uint32{defaultCmdValue}
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cmdTypeCache.Store(typ, defaultCmd)
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return defaultCmd
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binding := cmdBinding{cmds: []uint32{defaultCmdValue}}
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cmdTypeCache.Store(typ, binding)
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return binding
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}
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func findCmd(typ reflect.Type, visiting map[reflect.Type]struct{}) ([]uint32, bool) {
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func findCmdBinding(typ reflect.Type, visiting map[reflect.Type]struct{}) (cmdBinding, bool) {
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typ = normalizeStructType(typ)
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if typ.Kind() != reflect.Struct {
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return nil, false
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return cmdBinding{}, false
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}
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if _, seen := visiting[typ]; seen {
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return nil, false
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return cmdBinding{}, false
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}
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visiting[typ] = struct{}{}
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defer delete(visiting, typ)
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// 遍历结构体字段,查找TomeeHeader字段并解析cmd
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for i := 0; i < typ.NumField(); i++ {
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field := typ.Field(i)
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// 尝试解析当前字段的cmd标签
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cmdSlice, isHeader, err := parseCmdTagWithStructField(field)
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if isHeader && err == nil { // 解析成功,直接返回结果
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return cmdSlice, true
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if isHeader && err == nil {
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return cmdBinding{
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cmds: cmdSlice,
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headerFieldIndex: append([]int(nil), field.Index...),
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}, true
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}
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// 递归处理嵌套结构体(值/指针类型)
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nestedTyp := normalizeStructType(field.Type)
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if nestedTyp.Kind() == reflect.Struct {
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// 递归查找,找到有效cmd则立即返回
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if nestedCmd, ok := findCmd(nestedTyp, visiting); ok {
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return nestedCmd, true
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}
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if nestedTyp.Kind() != reflect.Struct {
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continue
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}
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nestedBinding, ok := findCmdBinding(nestedTyp, visiting)
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if !ok {
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continue
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}
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fieldIndex := make([]int, 0, len(field.Index)+len(nestedBinding.headerFieldIndex))
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fieldIndex = append(fieldIndex, field.Index...)
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fieldIndex = append(fieldIndex, nestedBinding.headerFieldIndex...)
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nestedBinding.headerFieldIndex = fieldIndex
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return nestedBinding, true
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}
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return nil, false
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return cmdBinding{}, false
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}
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// parseCmdTagWithStructField 校验字段是否为TomeeHeader(值/指针)并解析cmd标签
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// 参数 field: 结构体字段元信息
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// 返回值: 解析后的cmd切片,是否为目标类型,解析失败错误
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func parseCmdTagWithStructField(field reflect.StructField) ([]uint32, bool, error) {
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// 判断字段类型是否为 TomeeHeader 或 *TomeeHeader
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if field.Type != targetType && !(field.Type.Kind() == reflect.Ptr && field.Type.Elem() == targetType) {
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return nil, false, nil
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}
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// 提取cmd标签
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cmdStr := field.Tag.Get("cmd")
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if cmdStr == "" {
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return nil, true, fmt.Errorf("field %s cmd tag is empty", field.Name)
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}
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// 高性能解析标签为uint32切片(替代gconv,减少第三方依赖且可控)
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result := make([]uint32, 0, strings.Count(cmdStr, "|")+1)
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remain := cmdStr
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for idx := 0; ; idx++ {
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part, next, found := strings.Cut(remain, "|")
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// 去除空白字符(兼容标签中意外的空格)
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s := strings.TrimSpace(part)
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if s == "" {
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return nil, true, fmt.Errorf("field %s cmd tag part %d is empty", field.Name, idx)
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}
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// 手动解析uint32,比gconv更可控,避免隐式转换问题
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num, err := strconv.ParseUint(s, 10, 32)
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if err != nil {
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return nil, true, fmt.Errorf("field %s cmd tag part %d parse error: %v (value: %s)",
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