refactor(pet_fusion): 重构宠物融合降级逻辑 将直接修改等级属性的方式改为调用Downgrade方法, 以确保降级操作通过统一的方法处理,提高代码的可维护性 ```
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@@ -81,10 +81,10 @@ func (h Controller) PetFusion(data *pet.C2S_PetFusion, c *player.Player) (result
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} else {
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if Auxpetinfo.Level > 5 {
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Auxpetinfo.Level = Auxpetinfo.Level - 5
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// Auxpetinfo.Level = Auxpetinfo.Level - 5
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Auxpetinfo.Downgrade(Auxpetinfo.Level - 5)
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} else {
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Auxpetinfo.Level = 1
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Auxpetinfo.Downgrade(1)
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}
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}
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