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45
logic/controller/pet_ev_test.go
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45
logic/controller/pet_ev_test.go
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package controller
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import (
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"testing"
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"blazing/logic/service/player"
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playermodel "blazing/modules/player/model"
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)
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func TestPetEVDiy_AppliesToBackupPet(t *testing.T) {
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p := player.NewPlayer(nil)
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p.Info = &playermodel.PlayerInfo{
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EVPool: 20,
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PetList: []playermodel.PetInfo{
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{CatchTime: 1},
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},
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BackupPetList: []playermodel.PetInfo{
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{
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CatchTime: 2,
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Level: 100,
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Ev: [6]uint32{0, 4, 0, 0, 0, 0},
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},
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},
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}
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data := &PetEV{
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CacthTime: 2,
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EVs: [6]uint32{0, 8, 4, 0, 0, 0},
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}
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_, err := (Controller{}).PetEVDiy(data, p)
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if err != 0 {
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t.Fatalf("PetEVDiy returned error: %v", err)
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}
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got := p.Info.BackupPetList[0].Ev
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want := [6]uint32{0, 8, 4, 0, 0, 0}
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if got != want {
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t.Fatalf("backup pet EV mismatch, got %v want %v", got, want)
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}
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if gotPool, wantPool := p.Info.EVPool, int64(12); gotPool != wantPool {
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t.Fatalf("EVPool mismatch, got %d want %d", gotPool, wantPool)
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}
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}
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