This commit is contained in:
@@ -72,7 +72,7 @@ func startMapBossFight(
|
||||
ai *player.AI_player,
|
||||
fn func(model.FightOverInfo),
|
||||
) (*fight.FightC, errorcode.ErrorCode) {
|
||||
ourPets := p.GetPetInfo(100)
|
||||
ourPets := p.GetPetInfo(p.CurrentMapPetLevelLimit())
|
||||
oppPets := ai.GetPetInfo(0)
|
||||
if mapNode != nil && mapNode.IsGroupBoss != 0 {
|
||||
if len(ourPets) > 0 && len(oppPets) > 0 {
|
||||
@@ -98,8 +98,8 @@ func (Controller) OnPlayerFightNpcMonster(req *FightNpcMonsterInboundInfo, p *pl
|
||||
if err = p.CanFight(); err != 0 {
|
||||
return nil, err
|
||||
}
|
||||
if req.Number > 9 {
|
||||
return nil, errorcode.ErrorCodes.ErrSystemError
|
||||
if int(req.Number) >= len(p.Data) {
|
||||
return nil, errorcode.ErrorCodes.ErrPokemonNotHere
|
||||
}
|
||||
|
||||
refPet := p.Data[req.Number]
|
||||
@@ -114,7 +114,7 @@ func (Controller) OnPlayerFightNpcMonster(req *FightNpcMonsterInboundInfo, p *pl
|
||||
p.Fightinfo.Status = fightinfo.BattleMode.FIGHT_WITH_NPC
|
||||
p.Fightinfo.Mode = fightinfo.BattleMode.MULTI_MODE
|
||||
|
||||
_, err = fight.NewFight(p, ai, p.GetPetInfo(100), ai.GetPetInfo(0), func(foi model.FightOverInfo) {
|
||||
_, err = fight.NewFight(p, ai, p.GetPetInfo(p.CurrentMapPetLevelLimit()), ai.GetPetInfo(0), func(foi model.FightOverInfo) {
|
||||
handleNpcFightRewards(p, foi, monster)
|
||||
})
|
||||
if err != 0 {
|
||||
@@ -236,7 +236,7 @@ func shouldGrantBossWinBonus(fightC *fight.FightC, playerID uint32, bossConfig c
|
||||
|
||||
func buildNpcMonsterInfo(refPet player.OgrePetInfo, mapID uint32) (*model.PetInfo, *model.PlayerInfo, errorcode.ErrorCode) {
|
||||
if refPet.ID == 0 {
|
||||
return nil, nil, errorcode.ErrorCodes.ErrPokemonNotExists
|
||||
return nil, nil, errorcode.ErrorCodes.ErrPokemonNotHere
|
||||
}
|
||||
|
||||
monster := model.GenPetInfo(
|
||||
|
||||
@@ -17,11 +17,16 @@ const (
|
||||
// c: 当前玩家对象
|
||||
// 返回: 分配结果和错误码
|
||||
func (h Controller) PetEVDiy(data *PetEV, c *player.Player) (result *fight.NullOutboundInfo, err errorcode.ErrorCode) {
|
||||
_, currentPet, found := c.FindPet(data.CacthTime)
|
||||
slot, found := c.FindPetBagSlot(data.CacthTime)
|
||||
if !found {
|
||||
return nil, errorcode.ErrorCodes.Err10401
|
||||
}
|
||||
|
||||
currentPet := slot.PetInfoPtr()
|
||||
if currentPet == nil {
|
||||
return nil, errorcode.ErrorCodes.Err10401
|
||||
}
|
||||
|
||||
var targetTotal uint32
|
||||
var currentTotal uint32
|
||||
for i, evValue := range data.EVs {
|
||||
|
||||
45
logic/controller/pet_ev_test.go
Normal file
45
logic/controller/pet_ev_test.go
Normal file
@@ -0,0 +1,45 @@
|
||||
package controller
|
||||
|
||||
import (
|
||||
"testing"
|
||||
|
||||
"blazing/logic/service/player"
|
||||
playermodel "blazing/modules/player/model"
|
||||
)
|
||||
|
||||
func TestPetEVDiy_AppliesToBackupPet(t *testing.T) {
|
||||
p := player.NewPlayer(nil)
|
||||
p.Info = &playermodel.PlayerInfo{
|
||||
EVPool: 20,
|
||||
PetList: []playermodel.PetInfo{
|
||||
{CatchTime: 1},
|
||||
},
|
||||
BackupPetList: []playermodel.PetInfo{
|
||||
{
|
||||
CatchTime: 2,
|
||||
Level: 100,
|
||||
Ev: [6]uint32{0, 4, 0, 0, 0, 0},
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
data := &PetEV{
|
||||
CacthTime: 2,
|
||||
EVs: [6]uint32{0, 8, 4, 0, 0, 0},
|
||||
}
|
||||
|
||||
_, err := (Controller{}).PetEVDiy(data, p)
|
||||
if err != 0 {
|
||||
t.Fatalf("PetEVDiy returned error: %v", err)
|
||||
}
|
||||
|
||||
got := p.Info.BackupPetList[0].Ev
|
||||
want := [6]uint32{0, 8, 4, 0, 0, 0}
|
||||
if got != want {
|
||||
t.Fatalf("backup pet EV mismatch, got %v want %v", got, want)
|
||||
}
|
||||
|
||||
if gotPool, wantPool := p.Info.EVPool, int64(12); gotPool != wantPool {
|
||||
t.Fatalf("EVPool mismatch, got %d want %d", gotPool, wantPool)
|
||||
}
|
||||
}
|
||||
@@ -4,18 +4,20 @@ import (
|
||||
"blazing/common/socket/errorcode"
|
||||
"blazing/logic/service/common"
|
||||
"blazing/logic/service/pet"
|
||||
"blazing/logic/service/player"
|
||||
playersvc "blazing/logic/service/player"
|
||||
"blazing/modules/player/model"
|
||||
)
|
||||
|
||||
// GetPetInfo 获取精灵信息
|
||||
func (h Controller) GetPetInfo(
|
||||
data *GetPetInfoInboundInfo,
|
||||
player *player.Player) (result *model.PetInfo,
|
||||
player *playersvc.Player) (result *model.PetInfo,
|
||||
err errorcode.ErrorCode) {
|
||||
levelLimit := player.CurrentMapPetLevelLimit()
|
||||
if slot, found := player.FindPetBagSlot(data.CatchTime); found {
|
||||
if petInfo := slot.PetInfoPtr(); petInfo != nil {
|
||||
result = petInfo
|
||||
petCopy := playersvc.ApplyPetLevelLimit(*petInfo, levelLimit)
|
||||
result = &petCopy
|
||||
return result, 0
|
||||
}
|
||||
}
|
||||
@@ -25,16 +27,18 @@ func (h Controller) GetPetInfo(
|
||||
return nil, errorcode.ErrorCodes.ErrPokemonNotExists
|
||||
}
|
||||
|
||||
result = &ret.Data
|
||||
petData := ret.Data
|
||||
petData = playersvc.ApplyPetLevelLimit(petData, levelLimit)
|
||||
result = &petData
|
||||
return result, 0
|
||||
}
|
||||
|
||||
// GetUserBagPetInfo 获取主背包和并列备用精灵列表
|
||||
func (h Controller) GetUserBagPetInfo(
|
||||
data *GetUserBagPetInfoInboundEmpty,
|
||||
player *player.Player) (result *pet.GetUserBagPetInfoOutboundInfo,
|
||||
player *playersvc.Player) (result *pet.GetUserBagPetInfoOutboundInfo,
|
||||
err errorcode.ErrorCode) {
|
||||
return player.GetUserBagPetInfo(), 0
|
||||
return player.GetUserBagPetInfo(player.CurrentMapPetLevelLimit()), 0
|
||||
}
|
||||
|
||||
// GetPetListInboundEmpty 定义请求或响应数据结构。
|
||||
@@ -45,7 +49,7 @@ type GetPetListInboundEmpty struct {
|
||||
// GetPetList 获取当前主背包列表
|
||||
func (h Controller) GetPetList(
|
||||
data *GetPetListInboundEmpty,
|
||||
player *player.Player) (result *pet.GetPetListOutboundInfo,
|
||||
player *playersvc.Player) (result *pet.GetPetListOutboundInfo,
|
||||
err errorcode.ErrorCode) {
|
||||
return buildPetListOutboundInfo(player.Info.PetList), 0
|
||||
}
|
||||
@@ -58,7 +62,7 @@ type GetPetListFreeInboundEmpty struct {
|
||||
// GetPetReleaseList 获取仓库可放生列表
|
||||
func (h Controller) GetPetReleaseList(
|
||||
data *GetPetListFreeInboundEmpty,
|
||||
player *player.Player) (result *pet.GetPetListOutboundInfo,
|
||||
player *playersvc.Player) (result *pet.GetPetListOutboundInfo,
|
||||
err errorcode.ErrorCode) {
|
||||
|
||||
return buildPetListOutboundInfo(player.WarehousePetList()), 0
|
||||
@@ -67,7 +71,7 @@ func (h Controller) GetPetReleaseList(
|
||||
// PlayerShowPet 精灵展示
|
||||
func (h Controller) PlayerShowPet(
|
||||
data *PetShowInboundInfo,
|
||||
player *player.Player) (result *pet.PetShowOutboundInfo, err errorcode.ErrorCode) {
|
||||
player *playersvc.Player) (result *pet.PetShowOutboundInfo, err errorcode.ErrorCode) {
|
||||
result = &pet.PetShowOutboundInfo{
|
||||
UserID: data.Head.UserID,
|
||||
CatchTime: data.CatchTime,
|
||||
|
||||
@@ -32,17 +32,22 @@ func (p *baseplayer) GetInfo() *model.PlayerInfo {
|
||||
return p.Info
|
||||
}
|
||||
|
||||
func ApplyPetLevelLimit(pet model.PetInfo, limitlevel uint32) model.PetInfo {
|
||||
originalHP := pet.Hp
|
||||
if limitlevel > 0 {
|
||||
pet.Level = utils.Min(pet.Level, limitlevel)
|
||||
}
|
||||
pet.CalculatePetPane(limitlevel)
|
||||
pet.Hp = utils.Min(originalHP, pet.MaxHp)
|
||||
return pet
|
||||
}
|
||||
|
||||
func (p *baseplayer) GetPetInfo(limitlevel uint32) []model.PetInfo {
|
||||
|
||||
var ret []model.PetInfo
|
||||
ret := make([]model.PetInfo, 0, len(p.Info.PetList))
|
||||
|
||||
for _, pet := range p.Info.PetList {
|
||||
if limitlevel > 0 {
|
||||
pet.Level = utils.Min(pet.Level, limitlevel)
|
||||
|
||||
}
|
||||
|
||||
ret = append(ret, pet)
|
||||
ret = append(ret, ApplyPetLevelLimit(pet, limitlevel))
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
@@ -106,12 +106,20 @@ func validatePetBagOrder(
|
||||
return true
|
||||
}
|
||||
|
||||
func buildLimitedPetList(petList []model.PetInfo, limitlevel uint32) []model.PetInfo {
|
||||
result := make([]model.PetInfo, 0, len(petList))
|
||||
for _, petInfo := range petList {
|
||||
result = append(result, ApplyPetLevelLimit(petInfo, limitlevel))
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// GetUserBagPetInfo 返回主背包和并列备用精灵列表。
|
||||
func (p *Player) GetUserBagPetInfo() *pet.GetUserBagPetInfoOutboundInfo {
|
||||
func (p *Player) GetUserBagPetInfo(limitlevel uint32) *pet.GetUserBagPetInfoOutboundInfo {
|
||||
|
||||
result := &pet.GetUserBagPetInfoOutboundInfo{
|
||||
PetList: p.Info.PetList,
|
||||
BackupPetList: p.Info.BackupPetList,
|
||||
PetList: buildLimitedPetList(p.Info.PetList, limitlevel),
|
||||
BackupPetList: buildLimitedPetList(p.Info.BackupPetList, limitlevel),
|
||||
}
|
||||
|
||||
return result
|
||||
|
||||
@@ -228,6 +228,17 @@ func (p *Player) GetSpace() *space.Space {
|
||||
return space.GetSpace(p.Info.MapID)
|
||||
}
|
||||
|
||||
func (p *Player) CurrentMapPetLevelLimit() uint32 {
|
||||
if p == nil {
|
||||
return 100
|
||||
}
|
||||
currentSpace := p.GetSpace()
|
||||
if currentSpace != nil && currentSpace.IsLevelBreakMap {
|
||||
return 0
|
||||
}
|
||||
return 100
|
||||
}
|
||||
|
||||
// CanFight 检查玩家是否可以进行战斗
|
||||
// 0无战斗,1PVP,2,BOOS,3PVE
|
||||
func (p *Player) CanFight() errorcode.ErrorCode {
|
||||
|
||||
@@ -42,10 +42,11 @@ type Space struct {
|
||||
WeatherType []uint32
|
||||
TimeBoss info.S2C_2022
|
||||
|
||||
IsTime bool
|
||||
DropItemIds []uint32
|
||||
PitS *csmap.CsMap[int, []model.MapPit]
|
||||
MapNodeS *csmap.CsMap[uint32, *model.MapNode]
|
||||
IsTime bool
|
||||
IsLevelBreakMap bool
|
||||
DropItemIds []uint32
|
||||
PitS *csmap.CsMap[int, []model.MapPit]
|
||||
MapNodeS *csmap.CsMap[uint32, *model.MapNode]
|
||||
}
|
||||
|
||||
func NewSpace() *Space {
|
||||
@@ -185,6 +186,9 @@ func (ret *Space) init() {
|
||||
if r.IsTimeSpace != 0 {
|
||||
ret.IsTime = true
|
||||
}
|
||||
if r.IsLevelBreakMap != 0 {
|
||||
ret.IsLevelBreakMap = true
|
||||
}
|
||||
ret.MapBossSInfo = info.MapModelBroadcastInfo{}
|
||||
ret.MapBossSInfo.INFO = make([]info.MapModelBroadcastEntry, 0)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user