```
feat(vscode): 添加调试参数配置 为launch.json添加-debug=1参数,便于调试模式启动 docs(README): 补充zellij终端复用工具使用说明 添加x-cmd安装和zellij会话管理相关命令示例 refactor(config): 注释掉GamePort配置项 暂时注释GamePort配置项以解决配置冲突问题 refactor(xmlres): 移除未使用的gf框架依赖并注释文件监控逻辑 移除未使用的gctx、gfile、gfsnotify、glog导入包 注释init函数中的文件监控逻辑,避免不必要的文件监听 ```
This commit is contained in:
@@ -32,7 +32,13 @@ func (s *TaskService) Get(id, os uint32) *model.TaskConfig {
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}).Scan(&item)
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var res *model.TaskConfig
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if len(item) == 1 { //只有一个直接默认
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res = &item[0]
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if item[0].OutState == os {
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res = &item[0]
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}
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if item[0].OutState < 10 {
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res = &item[0]
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}
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}
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if len(item) > 1 { //
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32
modules/config/service/tower110.go
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32
modules/config/service/tower110.go
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@@ -0,0 +1,32 @@
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package service
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import (
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"blazing/cool"
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"blazing/modules/config/model"
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"github.com/gogf/gf/v2/database/gdb"
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)
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type Tower110Service struct {
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*cool.Service
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}
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func NewTower110Service() *Tower110Service {
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return &Tower110Service{
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&cool.Service{
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Model: model.New110TowerConfig(),
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},
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}
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}
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func (s *Tower110Service) Boss(tower_level uint32) *model.BaseTowerConfig {
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var config model.Tower110Config
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cool.DBM(s.Model).Where("tower_level = ?", tower_level).
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Cache(gdb.CacheOption{
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// Duration: time.Hour,
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Force: false,
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}).Scan(&config)
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return &config.BaseTowerConfig
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}
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