feat(vscode): 添加调试参数配置

为launch.json添加-debug=1参数,便于调试模式启动

docs(README): 补充zellij终端复用工具使用说明

添加x-cmd安装和zellij会话管理相关命令示例

refactor(config): 注释掉GamePort配置项

暂时注释GamePort配置项以解决配置冲突问题

refactor(xmlres): 移除未使用的gf框架依赖并注释文件监控逻辑

移除未使用的gctx、gfile、gfsnotify、glog导入包
注释init函数中的文件监控逻辑,避免不必要的文件监听
```
This commit is contained in:
2026-01-02 04:11:37 +08:00
parent 3e55b0f481
commit 699231ee38
19 changed files with 76526 additions and 157 deletions

View File

@@ -32,7 +32,13 @@ func (s *TaskService) Get(id, os uint32) *model.TaskConfig {
}).Scan(&item)
var res *model.TaskConfig
if len(item) == 1 { //只有一个直接默认
res = &item[0]
if item[0].OutState == os {
res = &item[0]
}
if item[0].OutState < 10 {
res = &item[0]
}
}
if len(item) > 1 { //

View File

@@ -0,0 +1,32 @@
package service
import (
"blazing/cool"
"blazing/modules/config/model"
"github.com/gogf/gf/v2/database/gdb"
)
type Tower110Service struct {
*cool.Service
}
func NewTower110Service() *Tower110Service {
return &Tower110Service{
&cool.Service{
Model: model.New110TowerConfig(),
},
}
}
func (s *Tower110Service) Boss(tower_level uint32) *model.BaseTowerConfig {
var config model.Tower110Config
cool.DBM(s.Model).Where("tower_level = ?", tower_level).
Cache(gdb.CacheOption{
// Duration: time.Hour,
Force: false,
}).Scan(&config)
return &config.BaseTowerConfig
}