diff --git a/logic/service/fight/fightc.go b/logic/service/fight/fightc.go index b5f057dce..bb8f642d5 100644 --- a/logic/service/fight/fightc.go +++ b/logic/service/fight/fightc.go @@ -72,7 +72,7 @@ func (f *FightC) processSkillAttack(attacker, defender *input.Input, a *info.Ski // attacker.AddEffects(attacker.EffectCache...) //命中再添加效果 for _, e := range attacker.EffectCache { //这里实现应该参考本地技能是否命中,然后 - e.Hit(a.AttackTime != 0) //我方效果命中 + e.Hit(attacker.AttackValue.AttackTime != 0) //我方效果命中 } // 扣减防御方血量