fix(pet_fusion): 修复宠物融合中闪光宠物概率初始化问题

初始化闪光宠物计数器默认值从0改为1,确保融合逻辑正确处理闪光宠物的概率计算。
当源宠物或辅助宠物为闪光时,闪光计数器将被设置为50。
```
This commit is contained in:
2025-12-31 03:30:55 +08:00
parent 149fb6fb56
commit 689367ba7d

View File

@@ -64,7 +64,7 @@ func (h Controller) PetFusion(data *pet.C2S_PetFusion, c *player.Player) (result
r := model.GenPetInfo(resid, int(dv), int(natureId), effect, 1, nil)
r.OldCatchTime = Mcatchpetinfo.CatchTime
shinycont := 0
shinycont := 1
if Mcatchpetinfo.IsShiny() || Auxpetinfo.IsShiny() {
shinycont = 50
}