fix(fight): 战斗修改
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@@ -20,7 +20,7 @@ type Effect39 struct {
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node.EffectNode
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}
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func (e *Effect39) OnSkill(ctx input.Ctx) bool {
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func (e *Effect39) OnSkill() bool {
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if !e.Hit() {
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return true
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}
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@@ -30,6 +30,6 @@ func (e *Effect39) OnSkill(ctx input.Ctx) bool {
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return true
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}
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ctx.DelPP(e.SideEffectArgs[1])
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e.Ctx().Opp.DelPP(e.SideEffectArgs[1])
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return true
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}
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