refactor: 重构入参类型引用
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This commit is contained in:
xinian
2026-04-05 07:24:36 +08:00
committed by cnb
parent 34bc35a6b2
commit 6510e4e09b
31 changed files with 108 additions and 117 deletions

View File

@@ -13,7 +13,7 @@ import (
// data: 包含用户ID的输入信息
// player: 玩家对象
// 返回: 模拟用户信息及错误码
func (h Controller) GetUserSimInfo(data *user.SimUserInfoInboundInfo, player *player.Player) (result *user.SimUserInfoOutboundInfo, err errorcode.ErrorCode) {
func (h Controller) GetUserSimInfo(data *SimUserInfoInboundInfo, player *player.Player) (result *user.SimUserInfoOutboundInfo, err errorcode.ErrorCode) {
result = &user.SimUserInfoOutboundInfo{}
t, ok := player.GetSpace().UserInfo.Load(data.UserId)
if ok {
@@ -33,7 +33,7 @@ func (h Controller) GetUserSimInfo(data *user.SimUserInfoInboundInfo, player *pl
// data: 包含用户ID的输入信息
// player: 当前玩家对象
// 返回: 包含用户更多信息的输出结果和错误码
func (h Controller) GetUserMoreInfo(data *user.MoreUserInfoInboundInfo, player *player.Player) (result *user.MoreUserInfoOutboundInfo, err errorcode.ErrorCode) {
func (h Controller) GetUserMoreInfo(data *MoreUserInfoInboundInfo, player *player.Player) (result *user.MoreUserInfoOutboundInfo, err errorcode.ErrorCode) {
result = &user.MoreUserInfoOutboundInfo{}
info := player.Service.Info.Person(data.UserId)
if info == nil {
@@ -49,7 +49,7 @@ func (h Controller) GetUserMoreInfo(data *user.MoreUserInfoInboundInfo, player *
// data: 输入信息(无实际内容)
// player: 当前玩家对象
// 返回: 玩家金币和代币数量及错误码
func (h Controller) GetPlayerGoldCount(data *item.GoldOnlineRemainInboundInfo, player *player.Player) (result *item.GoldOnlineRemainOutboundInfo, err errorcode.ErrorCode) {
func (h Controller) GetPlayerGoldCount(data *GoldOnlineRemainInboundInfo, player *player.Player) (result *item.GoldOnlineRemainOutboundInfo, err errorcode.ErrorCode) {
return &item.GoldOnlineRemainOutboundInfo{
@@ -62,7 +62,7 @@ func (h Controller) GetPlayerGoldCount(data *item.GoldOnlineRemainInboundInfo, p
// data: 输入信息(无实际内容)
// player: 当前玩家对象
// 返回: 玩家总经验值及错误码
func (h Controller) GetPlayerExp(data *item.ExpTotalRemainInboundInfo, player *player.Player) (result *item.ExpTotalRemainOutboundInfo, err errorcode.ErrorCode) {
func (h Controller) GetPlayerExp(data *ExpTotalRemainInboundInfo, player *player.Player) (result *item.ExpTotalRemainOutboundInfo, err errorcode.ErrorCode) {
return &item.ExpTotalRemainOutboundInfo{