refactor: 重构入参类型引用
All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful
All checks were successful
ci/woodpecker/push/my-first-workflow Pipeline was successful
This commit is contained in:
@@ -11,7 +11,7 @@ import (
|
||||
// data: 包含用户ID列表的输入信息
|
||||
// c: 当前玩家对象
|
||||
// 返回: 好友在线信息和错误码
|
||||
func (h Controller) GetOnlineFriends(data *friend.SeeOnlineInboundInfo, c *player.Player) (result *friend.SeeOnlineOutboundInfo, err errorcode.ErrorCode) {
|
||||
func (h Controller) GetOnlineFriends(data *SeeOnlineInboundInfo, c *player.Player) (result *friend.SeeOnlineOutboundInfo, err errorcode.ErrorCode) {
|
||||
result = &friend.SeeOnlineOutboundInfo{}
|
||||
result.Friends = make([]friend.OnlineInfo, 0)
|
||||
return
|
||||
@@ -21,7 +21,7 @@ func (h Controller) GetOnlineFriends(data *friend.SeeOnlineInboundInfo, c *playe
|
||||
// data: 包含要添加好友的用户ID
|
||||
// c: 当前玩家对象
|
||||
// 返回: 无数据内容的响应和错误码
|
||||
func (h Controller) FriendAdd(data *friend.FriendAddInboundInfo, c *player.Player) (result fight.NullOutboundInfo, err errorcode.ErrorCode) {
|
||||
func (h Controller) FriendAdd(data *FriendAddInboundInfo, c *player.Player) (result fight.NullOutboundInfo, err errorcode.ErrorCode) {
|
||||
|
||||
v, ok := c.GetSpace().User.Load(data.UserID)
|
||||
|
||||
@@ -40,7 +40,7 @@ func (h Controller) FriendAdd(data *friend.FriendAddInboundInfo, c *player.Playe
|
||||
// data: 包含发起好友请求的用户ID和回复标志(1为同意,0为拒绝)
|
||||
// c: 当前玩家对象
|
||||
// 返回: 无数据内容的响应和错误码
|
||||
func (h Controller) FriendAnswer(data *friend.FriendAnswerInboundInfo, c *player.Player) (result fight.NullOutboundInfo, err errorcode.ErrorCode) {
|
||||
func (h Controller) FriendAnswer(data *FriendAnswerInboundInfo, c *player.Player) (result fight.NullOutboundInfo, err errorcode.ErrorCode) {
|
||||
v, ok := c.GetSpace().User.Load(data.UserID)
|
||||
|
||||
if ok {
|
||||
@@ -62,7 +62,7 @@ func (h Controller) FriendAnswer(data *friend.FriendAnswerInboundInfo, c *player
|
||||
// data: 包含要删除的好友ID
|
||||
// c: 当前玩家对象
|
||||
// 返回: 无数据内容的响应和错误码
|
||||
func (h Controller) FriendRemove(data *friend.FriendRemoveInboundInfo, c *player.Player) (result fight.NullOutboundInfo, err errorcode.ErrorCode) {
|
||||
func (h Controller) FriendRemove(data *FriendRemoveInboundInfo, c *player.Player) (result fight.NullOutboundInfo, err errorcode.ErrorCode) {
|
||||
c.Service.Friend.Del(data.UserID)
|
||||
return
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user