refactor: 重构入参类型引用
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This commit is contained in:
xinian
2026-04-05 07:24:36 +08:00
committed by cnb
parent 34bc35a6b2
commit 6510e4e09b
31 changed files with 108 additions and 117 deletions

View File

@@ -13,7 +13,7 @@ import (
// data: 包含家具列表的输入信息
// c: 当前玩家对象
// 返回: 空结果和错误码
func (h Controller) SetFitment(data *room.SET_FITMENT, c *player.Player) (result *room.NullInfo, err errorcode.ErrorCode) {
func (h Controller) SetFitment(data *SET_FITMENT, c *player.Player) (result *room.NullInfo, err errorcode.ErrorCode) {
c.Service.Room.Set(data.Fitments)
return
@@ -23,7 +23,7 @@ func (h Controller) SetFitment(data *room.SET_FITMENT, c *player.Player) (result
// data: 包含精灵展示列表的输入信息
// c: 当前玩家对象
// 返回: 精灵展示列表和错误码
func (h Controller) SetPet(data *room.C2S_PET_ROOM_SHOW, c *player.Player) (result *room.S2C_PET_ROOM_SHOW, err errorcode.ErrorCode) {
func (h Controller) SetPet(data *C2S_PET_ROOM_SHOW, c *player.Player) (result *room.S2C_PET_ROOM_SHOW, err errorcode.ErrorCode) {
var showPetCatchTimes []uint32
for _, petShowInfo := range data.PetShowList {
if petShowInfo.CatchTime != 0 {