feat: 支持多精灵战斗位操作

This commit is contained in:
xinian
2026-04-04 04:28:04 +08:00
committed by cnb
parent 603c1b5ad3
commit 6439995434
404 changed files with 2567 additions and 1672 deletions

View File

@@ -91,7 +91,7 @@ func conditionIsFrozen(e *EffectConditionalAddDamage) bool {
// conditionIsTypeX判断对方是否为X属性对方为X性则附加n点伤害
func conditionIsTypeX(e *EffectConditionalAddDamage) bool {
// 示例假设Args[0]为目标属性值,判断对方属性是否匹配
return e.Ctx().Opp.CurrentPet.Info.Gender == int(e.Args()[0].IntPart())
return e.Ctx().Opp.CurrentPet[0].Info.Gender == int(e.Args()[0].IntPart())
}
// conditionIsAbnormal判断对方是否处于任意异常状态