feat: 支持多精灵战斗位操作

This commit is contained in:
xinian
2026-04-04 04:28:04 +08:00
committed by cnb
parent 603c1b5ad3
commit 6439995434
404 changed files with 2567 additions and 1672 deletions

View File

@@ -13,7 +13,7 @@ type NewSel502 struct {
// TODO: 需要找到精灵死亡时的回调接口
func (e *NewSel502) SwitchOut(in *input.Input) bool {
//魂印特性有不在场的情况,绑定时候将精灵和特性绑定
if e.ID().GetCatchTime() != e.Ctx().Our.CurrentPet.Info.CatchTime {
if e.ID().GetCatchTime() != e.Ctx().Our.CurrentPet[0].Info.CatchTime {
return true
}