refactor(socket): 重构 socket 模块
- 移除 common/data/socket 目录下的大部分文件 - 新增 service 目录,将 Player 和 Conn 结构体移至该目录 - 更新 LogicClient 中的方法签名,使用 service 包的类型 - 重构 Controller 中的方法,适应新的 service 包结构
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@@ -1,13 +1,13 @@
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package controller
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import (
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"blazing/common/data/socket"
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"blazing/common/socket/errorcode"
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"blazing/logic/service"
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"blazing/logic/service/commendsvr"
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)
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// 处理命令: 105
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func (h *Controller) GetServer(data *commendsvr.SidInfo, c *socket.Conn) (result *commendsvr.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
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func (h *Controller) GetServer(data *commendsvr.SidInfo, c *service.Conn) (result *commendsvr.CommendSvrInfo, err errorcode.ErrorCode) { //这个时候player应该是空的
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result = commendsvr.NewInInfo()
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result.ServerList = commendsvr.GetServerInfoList()
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return
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