refactor(socket): 重构 socket 模块

- 移除 common/data/socket 目录下的大部分文件
- 新增 service 目录,将 Player 和 Conn 结构体移至该目录
- 更新 LogicClient 中的方法签名,使用 service 包的类型
- 重构 Controller 中的方法,适应新的 service 包结构
This commit is contained in:
2025-09-04 02:00:57 +08:00
parent afdf015d62
commit 621a9d3858
50 changed files with 886 additions and 849 deletions

View File

@@ -1,15 +1,15 @@
package controller
import (
"blazing/common/data/socket"
"blazing/common/socket/errorcode"
"blazing/logic/service"
"blazing/logic/service/login"
"blazing/modules/blazing/service"
blservice "blazing/modules/blazing/service"
)
// 处理命令: 1001
func (h *Controller) CreatePlayer(data *login.CreatePlayerInboundInfo, c *socket.Conn) (result *login.CreatePlayerOutInfo, err errorcode.ErrorCode) {
func (h *Controller) CreatePlayer(data *login.CreatePlayerInboundInfo, c *service.Conn) (result *login.CreatePlayerOutInfo, err errorcode.ErrorCode) {
service.NewUserService(data.Head.UserID).Reg(data.Nickname, data.Color)
blservice.NewUserService(data.Head.UserID).Reg(data.Nickname, data.Color)
return result, 0
}