refactor(socket): 重构 socket 模块
- 移除 common/data/socket 目录下的大部分文件 - 新增 service 目录,将 Player 和 Conn 结构体移至该目录 - 更新 LogicClient 中的方法签名,使用 service 包的类型 - 重构 Controller 中的方法,适应新的 service 包结构
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@@ -1,15 +1,15 @@
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package controller
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import (
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"blazing/common/data/socket"
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"blazing/common/socket/errorcode"
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"blazing/logic/service"
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"blazing/logic/service/login"
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"blazing/modules/blazing/service"
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blservice "blazing/modules/blazing/service"
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)
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// 处理命令: 1001
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func (h *Controller) CreatePlayer(data *login.CreatePlayerInboundInfo, c *socket.Conn) (result *login.CreatePlayerOutInfo, err errorcode.ErrorCode) {
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func (h *Controller) CreatePlayer(data *login.CreatePlayerInboundInfo, c *service.Conn) (result *login.CreatePlayerOutInfo, err errorcode.ErrorCode) {
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service.NewUserService(data.Head.UserID).Reg(data.Nickname, data.Color)
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blservice.NewUserService(data.Head.UserID).Reg(data.Nickname, data.Color)
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return result, 0
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}
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