refactor(logic): 优化战斗状态效果持续时间计算及清理冗余代码
This commit is contained in:
@@ -56,6 +56,7 @@ func (i *Input) GetPetInfo() *info.BattlePetEntity {
|
||||
}
|
||||
func (i *Input) ResetAttackValue() {
|
||||
i.AttackValue.SkillID = 0
|
||||
i.AttackValue.IsCritical = 0
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user