``` feat(pet): 重构宠物繁殖系统,添加蛋孵化功能
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76
modules/player/model/egg.go
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76
modules/player/model/egg.go
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@@ -0,0 +1,76 @@
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package model
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import (
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"blazing/cool"
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)
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// 表名常量
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const TableNamePlayerEgg = "player_egg"
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// Egg 对应数据库表 player_cdk_log,用于记录CDK兑换日志
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type Egg struct {
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Base
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PlayerID uint64 `gorm:"not null;index:idx_player_Egg_by_player_id;comment:'所属玩家ID'" json:"player_id"`
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Data S2C_GET_BREED_INFO `gorm:"type:jsonb;not null;comment:'全部数据'" json:"data"`
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CurEgg EggInfo `gorm:"type:jsonb;not null;comment:'当前蛋'" json:"cur_egg"`
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EggList []EggInfo `gorm:"type:jsonb;not null;comment:'蛋列表'" json:"egg_list"`
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}
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// S2C_GET_BREED_INFO 获取繁殖信息协议
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// 后端到前端
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type S2C_GET_BREED_INFO struct {
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// BreedState 繁殖状态
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BreedState uint32 `json:"breedState"`
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StartTime uint32 `struc:"skip"` //返回记录
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// BreedLeftTime 繁殖剩余时间
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BreedLeftTime uint32 `json:"breedLeftTime"`
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// BreedCoolTime 繁殖冷却时间
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BreedCoolTime uint32 `json:"breedCoolTime"`
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// MalePetCatchTime 雄性精灵捕捉时间
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MalePetCatchTime uint32 `json:"malePetCatchTime"`
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// MalePetID 雄性精灵ID
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MalePetID uint32 `json:"malePetID"`
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// FeMalePetCatchTime 雌性精灵捕捉时间
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FeMalePetCatchTime uint32 `json:"feMalePetCatchTime"`
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// FeMalePetID 雌性精灵ID
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FeMalePetID uint32 `json:"feMalePetID"`
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// HatchState 孵化状态 ,0=未孵化 1=孵化中 2=已孵化
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HatchState uint32 `json:"hatchState"`
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// HatchLeftTime 孵化剩余时间
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HatchLeftTime uint32 `json:"hatchLeftTime"`
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// EggID 当前孵化的精灵蛋ID
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EggID uint32 `json:"eggID"`
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// Intimacy 亲密度 1 = 悲伤 以此类推 ["悲伤","冷淡","平淡","友好","亲密无间"]
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Intimacy uint32 `json:"intimacy"`
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}
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// EggInfo 精灵蛋信息
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type EggInfo struct {
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OwnerID uint32 `json:"ownerID"` // 所属人ID
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EggCatchTime uint32 `json:"eggCatchTime"` // 精灵蛋获得时间
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EggID uint32 `json:"eggID"` // 精灵蛋ID
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MalePetID uint32 `json:"male"` // 雄性精灵ID
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FeMalePetID uint32 `json:"female"` // 雌性精灵ID
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}
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// TableName 返回表名
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func (*Egg) TableName() string {
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return TableNamePlayerEgg
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}
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// GroupName 返回表组名
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func (*Egg) GroupName() string {
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return "default"
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}
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// NewEgg 创建一个新的CDK记录
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func NewEgg() *Egg {
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return &Egg{
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Base: *NewBase(),
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}
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}
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// init 程序启动时自动创建表
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func init() {
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cool.CreateTable(&Egg{})
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}
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@@ -18,7 +18,7 @@ type SignInRecord struct {
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IsCompleted bool `gorm:"not null;default:false;comment:'签到是否完成(0-未完成 1-已完成)'" json:"is_completed"`
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//通过bitset来实现签到的进度记录
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SignInProgress []uint32 `gorm:"type:json;not null;comment:'签到进度(状压实现,存储每日签到状态)'" json:"sign_in_progress"`
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SignInProgress []uint32 `gorm:"type:jsonb;not null;comment:'签到进度(状压实现,存储每日签到状态)'" json:"sign_in_progress"`
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}
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// TableName 指定表名(遵循现有规范)
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