``` feat(pet): 重构宠物繁殖系统,添加蛋孵化功能

This commit is contained in:
1
2026-01-20 22:08:36 +00:00
parent cf4660fbe0
commit 5ef922278a
68 changed files with 4467 additions and 584 deletions

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@@ -16,7 +16,7 @@ type PlayerPetSpecialEffect struct {
SeIdx uint32 `gorm:"not null;uniqueIndex:idx_se_idx;comment:'精灵特效索引XML中的Idx'" json:"se_idx"`
//Stat uint32 `gorm:"not null;default:0;comment:'精灵特效状态XML中的Stat'" json:"stat"`
Eid uint32 `gorm:"not null;index:idx_eid;comment:'精灵特效EidXML中的Eid'" json:"eid"`
Args []int `gorm:"type:json;comment:'精灵特效参数XML中的Args'" json:"args"`
Args []int `gorm:"type:jsonb;comment:'精灵特效参数XML中的Args'" json:"args"`
Desc string `gorm:"type:varchar(255);default:'';comment:'精灵特效描述XML中的Desc'" json:"desc"`
}

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@@ -19,8 +19,8 @@ type CDKConfig struct {
//cdk可兑换次数where不等于0
ExchangeRemainCount int64 `gorm:"not null;default:1;comment:'CDK剩余可兑换次数不能为0才允许兑换支持查询where !=0'" json:"exchange_remain_count" description:"剩余可兑换次数"`
ItemRewardIds []uint32 `gorm:"not null;type:json;default:'[]';comment:'绑定奖励物品ID数组关联item_gift表主键'" json:"item_reward_ids" description:"奖励物品数组"`
ElfRewardIds []uint32 `gorm:"not null;type:json;default:'[]';comment:'绑定奖励精灵ID数组关联config_pet_boss表主键'" json:"elf_reward_ids" description:"奖励精灵数组"`
ItemRewardIds []uint32 `gorm:"not null;type:jsonb;default:'[]';comment:'绑定奖励物品ID数组关联item_gift表主键'" json:"item_reward_ids" description:"奖励物品数组"`
ElfRewardIds []uint32 `gorm:"not null;type:jsonb;default:'[]';comment:'绑定奖励精灵ID数组关联config_pet_boss表主键'" json:"elf_reward_ids" description:"奖励精灵数组"`
TitleRewardIds uint32 `gorm:"not null;default:0;comment:'绑定奖励称号'" json:"title_reward_ids" description:"绑定奖励称号"`
ValidEndTime time.Time `gorm:"not null;comment:'CDK有效结束时间'" json:"valid_end_time" description:"有效结束时间"`

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@@ -0,0 +1,52 @@
package model
import (
"blazing/cool"
)
// 表名常量定义egg配置表
const (
TableNameeggConfig = "config_pet_egg" // egg配置表记录egg编号、可兑换次数、奖励配置等核心信息
)
// EggConfig egg核心配置模型含可兑换次数满足查询`where 可兑换次数 != 0`需求)
type EggConfig struct {
*cool.Model
//雄性
MalePet int32 `gorm:"not null;comment:'雄性宠物ID'" json:"male_pet"`
//雌性
FemalePet int32 `gorm:"not null;comment:'雌性宠物ID'" json:"female_pet"`
// 生成的精灵ID及对应概率
GeneratedPetIDs []GeneratedPetID `gorm:"type:jsonb;comment:'生成的精灵ID及概率配置'" json:"generated_pet_ids"`
Remark string `gorm:"size:512;default:'';comment:'egg备注'" json:"remark" description:"备注信息"`
//ItemGift []*ItemGift `gorm:"-" orm:"with:item_id=id"`
}
type GeneratedPetID struct {
PetID int32 `json:"pet_id" comment:"生成的精灵ID"`
Prob float64 `json:"prob" comment:"该精灵生成概率"`
}
// -------------------------- 核心配套方法(遵循项目规范)--------------------------
func (*EggConfig) TableName() string {
return TableNameeggConfig
}
func (*EggConfig) GroupName() string {
return "default"
}
func NeweggConfig() *EggConfig {
return &EggConfig{
Model: cool.NewModel(),
}
}
// -------------------------- 表结构自动同步 --------------------------
func init() {
cool.CreateTable(&EggConfig{})
}

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@@ -32,7 +32,7 @@ type TaskConfig struct {
IsAcceptable uint32 `gorm:"not null;default:1;comment:'是否可以被接受'" json:"is_acceptable" description:"是否可以被接受"`
// 奖励配置
ItemRewardIds []uint32 `gorm:"not null;type:json;default:'[]';comment:'绑定奖励物品ID数组关联item_gift表主键'" json:"item_reward_ids" description:"奖励物品数组"`
ItemRewardIds []uint32 `gorm:"not null;type:jsonb;default:'[]';comment:'绑定奖励物品ID数组关联item_gift表主键'" json:"item_reward_ids" description:"奖励物品数组"`
ElfRewardIds uint32 `gorm:"not null;default:0;comment:'绑定奖励精灵ID关联elf_gift表主键'" json:"elf_reward_ids" description:"绑定奖励精灵ID"`
//绑定奖励

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@@ -0,0 +1,76 @@
package model
import (
"blazing/cool"
)
// 表名常量
const TableNamePlayerEgg = "player_egg"
// Egg 对应数据库表 player_cdk_log用于记录CDK兑换日志
type Egg struct {
Base
PlayerID uint64 `gorm:"not null;index:idx_player_Egg_by_player_id;comment:'所属玩家ID'" json:"player_id"`
Data S2C_GET_BREED_INFO `gorm:"type:jsonb;not null;comment:'全部数据'" json:"data"`
CurEgg EggInfo `gorm:"type:jsonb;not null;comment:'当前蛋'" json:"cur_egg"`
EggList []EggInfo `gorm:"type:jsonb;not null;comment:'蛋列表'" json:"egg_list"`
}
// S2C_GET_BREED_INFO 获取繁殖信息协议
// 后端到前端
type S2C_GET_BREED_INFO struct {
// BreedState 繁殖状态
BreedState uint32 `json:"breedState"`
StartTime uint32 `struc:"skip"` //返回记录
// BreedLeftTime 繁殖剩余时间
BreedLeftTime uint32 `json:"breedLeftTime"`
// BreedCoolTime 繁殖冷却时间
BreedCoolTime uint32 `json:"breedCoolTime"`
// MalePetCatchTime 雄性精灵捕捉时间
MalePetCatchTime uint32 `json:"malePetCatchTime"`
// MalePetID 雄性精灵ID
MalePetID uint32 `json:"malePetID"`
// FeMalePetCatchTime 雌性精灵捕捉时间
FeMalePetCatchTime uint32 `json:"feMalePetCatchTime"`
// FeMalePetID 雌性精灵ID
FeMalePetID uint32 `json:"feMalePetID"`
// HatchState 孵化状态 ,0=未孵化 1=孵化中 2=已孵化
HatchState uint32 `json:"hatchState"`
// HatchLeftTime 孵化剩余时间
HatchLeftTime uint32 `json:"hatchLeftTime"`
// EggID 当前孵化的精灵蛋ID
EggID uint32 `json:"eggID"`
// Intimacy 亲密度 1 = 悲伤 以此类推 ["悲伤","冷淡","平淡","友好","亲密无间"]
Intimacy uint32 `json:"intimacy"`
}
// EggInfo 精灵蛋信息
type EggInfo struct {
OwnerID uint32 `json:"ownerID"` // 所属人ID
EggCatchTime uint32 `json:"eggCatchTime"` // 精灵蛋获得时间
EggID uint32 `json:"eggID"` // 精灵蛋ID
MalePetID uint32 `json:"male"` // 雄性精灵ID
FeMalePetID uint32 `json:"female"` // 雌性精灵ID
}
// TableName 返回表名
func (*Egg) TableName() string {
return TableNamePlayerEgg
}
// GroupName 返回表组名
func (*Egg) GroupName() string {
return "default"
}
// NewEgg 创建一个新的CDK记录
func NewEgg() *Egg {
return &Egg{
Base: *NewBase(),
}
}
// init 程序启动时自动创建表
func init() {
cool.CreateTable(&Egg{})
}

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@@ -18,7 +18,7 @@ type SignInRecord struct {
IsCompleted bool `gorm:"not null;default:false;comment:'签到是否完成0-未完成 1-已完成)'" json:"is_completed"`
//通过bitset来实现签到的进度记录
SignInProgress []uint32 `gorm:"type:json;not null;comment:'签到进度(状压实现,存储每日签到状态)'" json:"sign_in_progress"`
SignInProgress []uint32 `gorm:"type:jsonb;not null;comment:'签到进度(状压实现,存储每日签到状态)'" json:"sign_in_progress"`
}
// TableName 指定表名(遵循现有规范)

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@@ -0,0 +1,48 @@
package service
import (
"blazing/cool"
"blazing/modules/player/model"
"time"
)
type EggService struct {
BaseService
}
func NewEggService(id uint32) *EggService {
return &EggService{
BaseService: BaseService{userid: id,
Service: &cool.Service{Model: model.NewEgg()},
},
}
}
func (s *EggService) Get() (out *model.Egg) {
s.TestModel(s.Model).Scan(&out)
return
}
func (s *EggService) StartBreed(m, f *model.PetInfo) bool {
var tt *model.Egg
s.TestModel(s.Model).Scan(&tt)
if tt == nil {
tt = &model.Egg{}
}
if tt.Data.HatchState != 0 {
return false
}
tt.Data.StartTime = uint32(time.Now().Unix())
tt.Data.HatchState = 1
tt.Data.FeMalePetCatchTime = f.CatchTime
tt.Data.MalePetCatchTime = m.CatchTime
tt.Data.FeMalePetID = f.ID
tt.Data.MalePetID = m.ID
return true
}

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@@ -53,17 +53,11 @@ func (s *InfoService) Reg(nick string, color uint32) {
//go s.InitTask()
}
func (s *InfoService) Person(userid uint32) *model.PlayerInfo {
func (s *InfoService) Person(userid uint32) (out *model.PlayerEX) {
m := cool.DBM(s.Model).Where("player_id", userid)
var tt model.PlayerEX
err := m.Scan(&tt)
if err != nil {
return nil
}
cool.DBM(s.Model).Where("player_id", userid).Scan(&out)
ret := tt.Data
return &ret
return
}
func (s *InfoService) GetCache() *model.PlayerInfo {

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@@ -116,7 +116,7 @@ RETURNING max_ts;
`, service.NewBaseSysUserService().Model.TableName())
// 执行 Raw SQL 并扫描返回值
ret, err := cool.DBM(service.NewBaseSysUserService().Model).Raw(sql, s.userid).All()
ret, _ := cool.DBM(service.NewBaseSysUserService().Model).Raw(sql, s.userid).All()
//fmt.Println(ret, err)
y.CatchTime = ret.Array()[0].Uint32()
m1 := cool.DBM(s.Model).Where("player_id", s.userid)
@@ -127,7 +127,7 @@ RETURNING max_ts;
player.Free = 0
player.IsVip = cool.Config.ServerInfo.IsVip
_, err = m1.Insert(player)
_, err := m1.Insert(player)
if err != nil {
panic(err)
}

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@@ -22,6 +22,7 @@ type UserService struct {
Title *TitleService
Cdk *CdkService
Friend *FriendService
Egg *EggService
}
func NewUserService(id uint32) *UserService {
@@ -38,6 +39,7 @@ func NewUserService(id uint32) *UserService {
Title: NewTitleService(id),
Cdk: NewCdkService(id),
Friend: NewFriendService(id),
Egg: NewEggService(id),
}
}