refactor(logic): 重构逻辑层代码
- 移除未使用的 SocketHandler_Tomee.go、ai.go、effect_1.go 文件 - 更新 player 包名引用,替换原 service 包 - 调整 TomeeHeader 和相关处理逻辑至 player 包 - 更新各控制器中的 Player 引用为 player 包中的类型 - 移除冗余的 GetPlayer 方法,使用新逻辑
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18
logic/service/fight/node/Stack.go
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18
logic/service/fight/node/Stack.go
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@@ -0,0 +1,18 @@
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package node
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// 堆叠(Stack)相关触发
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func (this *EffectNode) OnStackBefore() bool {
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panic("not implemented") // TODO: Implement
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}
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func (this *EffectNode) OnStack() bool {
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panic("not implemented") // TODO: Implement
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}
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func (this *EffectNode) OnBeforeConsumeStack() bool {
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panic("not implemented") // TODO: Implement
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}
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func (this *EffectNode) OnConsumeStack() bool {
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panic("not implemented") // TODO: Implement
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}
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