refactor(logic): 重构逻辑层代码
- 移除未使用的 SocketHandler_Tomee.go、ai.go、effect_1.go 文件 - 更新 player 包名引用,替换原 service 包 - 调整 TomeeHeader 和相关处理逻辑至 player 包 - 更新各控制器中的 Player 引用为 player 包中的类型 - 移除冗余的 GetPlayer 方法,使用新逻辑
This commit is contained in:
@@ -6,10 +6,7 @@ import (
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"blazing/common/data/share"
|
||||
|
||||
"blazing/logic/service"
|
||||
"blazing/logic/service/maps"
|
||||
"blazing/logic/service/player"
|
||||
|
||||
"github.com/gogf/gf/v2/os/glog"
|
||||
"github.com/panjf2000/gnet/v2"
|
||||
@@ -43,21 +40,15 @@ func (s *Server) Stop() error {
|
||||
func (s *Server) OnClose(c gnet.Conn, _ error) (action gnet.Action) {
|
||||
atomic.AddInt64(&s.connected, -1)
|
||||
//logging.Infof("conn[%v] disconnected", c.RemoteAddr().String())
|
||||
v, ok := c.Context().(*service.ClientData)
|
||||
v, ok := c.Context().(*player.ClientData)
|
||||
if !ok {
|
||||
return
|
||||
|
||||
}
|
||||
|
||||
if v.Player != nil {
|
||||
glog.Debug(context.Background(), v.Player.Info.UserID, "断开连接")
|
||||
|
||||
maps.LeaveMap(v.Player)
|
||||
|
||||
v.Player.IsLogin = false
|
||||
service.Mainplayer.Delete(v.Player.Info.UserID)
|
||||
share.ShareManager.DeleteUserOnline(v.Player.Info.UserID) //设置用户登录服务器
|
||||
v.Player.Save() //保存玩家数据
|
||||
v.Player.Save() //保存玩家数据
|
||||
}
|
||||
|
||||
//}
|
||||
@@ -78,7 +69,7 @@ func (s *Server) OnBoot(eng gnet.Engine) gnet.Action {
|
||||
|
||||
func (s *Server) OnOpen(conn gnet.Conn) (out []byte, action gnet.Action) {
|
||||
if conn.Context() == nil {
|
||||
conn.SetContext(service.NewClientData()) //注入data
|
||||
conn.SetContext(player.NewClientData()) //注入data
|
||||
}
|
||||
|
||||
atomic.AddInt64(&s.connected, 1)
|
||||
@@ -91,7 +82,7 @@ func (s *Server) OnTraffic(c gnet.Conn) (action gnet.Action) {
|
||||
return gnet.Close
|
||||
}
|
||||
|
||||
ws := c.Context().(*service.ClientData).Wsmsg
|
||||
ws := c.Context().(*player.ClientData).Wsmsg
|
||||
if ws.Tcp { //升级失败时候防止缓冲区溢出
|
||||
s.handleTcp(c)
|
||||
return gnet.None
|
||||
@@ -175,7 +166,7 @@ const CROSS_DOMAIN = "<?xml version=\"1.0\"?><!DOCTYPE cross-domain-policy><cros
|
||||
const TEXT = "<policy-file-request/>\x00"
|
||||
|
||||
func handle(c gnet.Conn) {
|
||||
clientdata := c.Context().(*service.ClientData)
|
||||
clientdata := c.Context().(*player.ClientData)
|
||||
if clientdata.IsCrossDomain {
|
||||
return
|
||||
|
||||
|
||||
Reference in New Issue
Block a user