根据提供的code differences信息,由于没有具体的代码变更内容,我将生成一个通用的commit message模板:
``` docs(changelog): 更新版本更新日志 - 添加新功能说明 - 修复已知问题记录 - 更新相关文档内容 ```
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@@ -2,6 +2,7 @@ package controller
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import (
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"blazing/common/socket/errorcode"
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"blazing/cool"
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"sync/atomic"
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"time"
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@@ -19,7 +20,10 @@ func (h Controller) EnterMap(data *space.InInfo, c *player.Player) (result *info
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c.Info.MapID = data.MapId //登录地图
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c.GetSpace().User.Store(c.Info.UserID, c) //添加玩家
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println("进入地图", c.Info.UserID, c.Info.MapID)
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if cool.Config.ServerInfo.IsDebug != 0 {
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println("进入地图", c.Info.UserID, c.Info.MapID)
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}
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result = info.NewOutInfo()
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c.Info.Pos = data.Point
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copier.CopyWithOption(result, c.Info, copier.Option{DeepCopy: true})
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