boss属性丢失,全部被限制属性不能超越,应该给ai和玩家施加不同的getinfo方法
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道具扣除判断,因为判断扣完大于0,所以导致只剩一个的时候,道具成功使用但是不会扣除数量
This commit is contained in:
xinian
2026-04-15 14:44:46 +08:00
parent 5a7e20efec
commit 523d835ac0
3 changed files with 10 additions and 2 deletions

View File

@@ -1,8 +1,16 @@
package player
import "blazing/modules/player/model"
type AI_player struct {
baseplayer
CanCapture int
BossScript string
}
func (p *AI_player) GetPetInfo(_ uint32) []model.PetInfo {
ret := make([]model.PetInfo, 0, len(p.Info.PetList))
ret = append(ret, p.Info.PetList...)
return ret
}