refactor(logic): 重构战斗相关逻辑和数据结构
- 优化了 FightPetInfo 和 AttackValue 结构体,使用更合理的数据类型 - 重新定义了战斗流程中的各种消息结构体 - 改进了宠物信息生成和计算逻辑 - 重构了宠物相关服务和控制器方法 - 优化了数据库操作,提高了代码的可读性和维护性
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logic/controller/item.go
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13
logic/controller/item.go
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package controller
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import (
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"blazing/common/data/socket"
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"blazing/common/socket/errorcode"
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"blazing/logic/service/item"
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)
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func (h Controller) UserItemList(data *item.ItemListInboundInfo, c *socket.Player) (result *item.ItemListOutboundInfo, err errorcode.ErrorCode) {
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result = &item.ItemListOutboundInfo{}
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return result, 0
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}
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