refactor: 将端口和在线ID类型从uint16改为uint32
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@@ -97,7 +97,7 @@ func main() {
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// go cool.ListenFunc(gctx.New())
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// }
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// 解析命令行参数
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cool.Config.GameOnlineID = gcmd.GetOpt("id", "1").Uint16()
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cool.Config.GameOnlineID = gcmd.GetOpt("id", "1").Uint32()
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go Start() //注入service
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// if cool.Config.GameOnlineID == 2 { //只分析1服务器的
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// go PprofWeb()
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