refactor: 将端口和在线ID类型从uint16改为uint32
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This commit is contained in:
xinian
2026-03-02 18:34:20 +08:00
committed by cnb
parent ae06d18aa2
commit 47bc680889
12 changed files with 35 additions and 35 deletions

View File

@@ -13,18 +13,18 @@ type sConfig struct {
File *file `json:"file,omitempty"` // 文件上传配置
Name string `json:"name"` // 项目名称
// LoginPort string `json:"port"`
GameOnlineID uint16 `json:"port_bl"` //这个是命令行输入的参数
GameOnlineID uint32 `json:"port_bl"` //这个是命令行输入的参数
ServerInfo ServerList
Address string //rpc端口
}
type ServerList struct {
OnlineID uint16 `gorm:"column:online_id;comment:'在线ID';uniqueIndex" json:"online_id"`
OnlineID uint32 `gorm:"column:online_id;comment:'在线ID';uniqueIndex" json:"online_id"`
//服务器名称Desc
Name string `gorm:"comment:'服务器名称'" json:"name"`
IP string `gorm:"type:string;comment:'服务器IP'" json:"ip"`
Port uint16 `gorm:"comment:'端口号,通常是小整数'" json:"port"`
Port uint32 `gorm:"comment:'端口号,通常是小整数'" json:"port"`
IsOpen uint8 `gorm:"default:0;not null;comment:'是否开启'" json:"is_open"`
//登录地址
LoginAddr string `gorm:"type:string;comment:'登录地址'" json:"login_addr"`

View File

@@ -1,13 +1,13 @@
package cool
// 存值示例
func AddClient(id uint16, client *ClientHandler) {
func AddClient(id uint32, client *ClientHandler) {
// 普通mapClientmap[id] = client
Clientmap.Store(id, client) // sync.Map存值
}
// 取值示例
func GetClient(id uint16) (*ClientHandler, bool) {
func GetClient(id uint32) (*ClientHandler, bool) {
// 普通mapclient, ok := Clientmap[id]
val, ok := Clientmap.Load(id) // sync.Map取值
if !ok {